Search found 6 matches
- Fri May 03, 2024 4:56 pm
- Forum: News
- Topic: Friday Facts #409 - Diminishing beacons
- Replies: 170
- Views: 20929
- Fri Jan 05, 2024 6:53 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 133
- Views: 25998
Re: Friday Facts #392 - Parametrised blueprints
I've been wanting this for years. Would it also include the ability to modify modules? For example, lets say I have an old blueprint that uses assembly machines 1's. I then use an upgrade planner to upgrade the assemblers in that blueprint to tier 3's. Now, there are more module slots available. Wou...
- Fri Nov 10, 2023 8:34 pm
- Forum: News
- Topic: Friday Facts #384 - Combinators 2.0
- Replies: 329
- Views: 48842
Re: Friday Facts #384 - Combinators 2.0
With all these circuit network improvements, perhaps we'll even see the rise of a third wire.
While two wires are powerful, three is even more powerful! Just imagine what we could do with the might of the blue wire! (for example)
While two wires are powerful, three is even more powerful! Just imagine what we could do with the might of the blue wire! (for example)
- Fri Oct 13, 2023 6:48 pm
- Forum: News
- Topic: Friday Facts #380 - Remote view
- Replies: 181
- Views: 31875
Re: Friday Facts #380 - Remote view
So, I have two things that I'd like to request in light of this FFF. 1: Being able to put an 'empty module' into an upgrade planner, so I can upgrade a whole swath of buildings that don't have modules, to have modules. This would also apply to blueprints. Being able to copy-paste modules from one ma...
- Wed Oct 05, 2022 1:21 pm
- Forum: Resolved Problems and Bugs
- Topic: [Tobias] Placed inserters do not highlight ghost buildings that they would pull from
- Replies: 2
- Views: 2264
Re: [Tobias] Placed inserters do not highlight ghost buildings that they would pull from
Awesome, thanks for fixing it!
- Sun Dec 19, 2021 11:51 pm
- Forum: Resolved Problems and Bugs
- Topic: [Tobias] Placed inserters do not highlight ghost buildings that they would pull from
- Replies: 2
- Views: 2264
[Tobias] Placed inserters do not highlight ghost buildings that they would pull from
When I place down an inserter and hover over it, it does not highlight the structure that it would pull from if that structure is a ghost. The structure that the inserter would deposit its item does get highlighted. This happens with: all assembly machines, all belts (including underground and split...