Search found 7 matches
- Sat Apr 02, 2016 8:40 am
- Forum: Bob's mods
- Topic: Bob mods for 0.12 General Topic.
- Replies: 409
- Views: 196274
Re: Bob mods for 0.12 General Topic.
Hey Bob! A friend and I have been playing with some of your mods, but not all of them. Now that we have a nice setup (35 hours in) we want to incorporate some of the modules that we left out at the start, without changing existing recipes. Couldn't figure out how to stop the current recipes being ov...
- Wed Mar 16, 2016 7:24 am
- Forum: Implemented mod requests
- Topic: Ability to have player craft item
- Replies: 0
- Views: 955
Ability to have player craft item
Hi there, Was just trying to find the method that is called when you click an item to craft. I realise there is an insert command to place an item in the player's inventory, but I would like to be able to have a player begin crafting an item on a condition set in a mod. Hoping there is a simple 'pla...
- Wed Mar 16, 2016 7:20 am
- Forum: Modding help
- Topic: How do I craft a given item from lua?
- Replies: 3
- Views: 2190
Re: How do I craft a given item from lua?
Thank you very much! I will make a topic requesting it there.
- Wed Mar 16, 2016 3:15 am
- Forum: Modding help
- Topic: How do I craft a given item from lua?
- Replies: 3
- Views: 2190
Re: How do I craft a given item from lua?
No one has any info?
Is this something we don't have access to from code?
Any information welcome, or perhaps a work around to emulate crafting an item, taking out mats, waiting a time, then inserting the desired item perhaps.
Messy but might work if there is no way to trigger a player to craft.
Is this something we don't have access to from code?
Any information welcome, or perhaps a work around to emulate crafting an item, taking out mats, waiting a time, then inserting the desired item perhaps.
Messy but might work if there is no way to trigger a player to craft.
- Mon Mar 14, 2016 8:08 am
- Forum: Mods
- Topic: [MOD 0.12.35] Logistics Railway 1.0.8
- Replies: 87
- Views: 67811
Re: [MOD 0.12.26] Logistics Railway 1.0.0
Awesome idea, I try to avoid inserters wherever possible.
- Sun Mar 13, 2016 9:39 am
- Forum: Mods
- Topic: [MOD 0.17.x]Factorio Extended 4.0103.17
- Replies: 169
- Views: 171647
Re: [MOD 0.12.x]Factorio Extended 0.1.3
This mod is amazing and exactly what I was looking for. Couple of notes, the research costs of some things are actually lower than the costs of the previous tiers. I feel they are a bit low in general given how much improved they are. The crafting time for the mk2/mk3 items is very very fast, which ...
- Sun Mar 13, 2016 9:31 am
- Forum: Modding help
- Topic: How do I craft a given item from lua?
- Replies: 3
- Views: 2190
How do I craft a given item from lua?
Hi there, Just trying to find the method that is called when you click an item to craft. I realise there is an insert command to place an item in the player's inventory, but I would like to be able to have an item begin crafting on a condition set in a mod. Hoping there is a simple 'player.craft(ite...