Search found 15 matches
- Sun Nov 13, 2016 2:03 am
- Forum: News
- Topic: Friday Facts #164 - Nuclear power
- Replies: 249
- Views: 119831
Re: Friday Facts #164 - Nuclear power
Steam and cooling towers sound really cool. Can't wait to set up some steam engines, send the steam through them to a cooling tower, send the hot water back to a reservoir and pump it to the boilers again. Very interesting! But is there going to be a loss of water somewhere? So you can't just have a...
- Sat Sep 10, 2016 2:41 am
- Forum: News
- Topic: Friday Facts #155 - Settling into fall
- Replies: 63
- Views: 35104
Re: Friday Facts #155 - Settling into fall
The HD pipes and the new pump are stunning!
- Fri Apr 22, 2016 4:38 pm
- Forum: News
- Topic: Friday Facts #135 - Getting Organized
- Replies: 60
- Views: 35441
Re: Friday Facts #135 - Getting Organized
Looks like the turret has to be connected to pipes, thats awesome. I love the design!
- Wed Apr 06, 2016 1:24 pm
- Forum: Releases
- Topic: Version 0.12.30
- Replies: 25
- Views: 37207
Re: Version 0.12.30
Good stuff, lots of fixes. Thanks for the update!
- Sun Apr 03, 2016 1:29 pm
- Forum: Gameplay Help
- Topic: Combinators and requester chests
- Replies: 4
- Views: 2580
Re: Combinators and requester chests
Best I can suggest is to make a train stacker and keep some trains for manual use. Build a rail along your iron plates belt and create a seven chests long loading area. Set up assembly machines along another part of rail and unload resources directly into them. Works great on products that need a l...
- Sun Apr 03, 2016 1:27 pm
- Forum: Gameplay Help
- Topic: Combinators and requester chests
- Replies: 4
- Views: 2580
Re: Combinators and requester chests
This is something thats not possible in the current game with bots, the game doenst allow switching off and on demand or changing the amount demanded. Alright, got me thinking... requester chests need power to function right? I am thinking that when we get power switches in the game it would be pos...
- Sat Apr 02, 2016 4:46 pm
- Forum: Gameplay Help
- Topic: Combinators and requester chests
- Replies: 4
- Views: 2580
Combinators and requester chests
Hey guys, I have been bashing my head against combinators for a little while and this thing has me stumped. I am not even sure if it is possible, but I wanted to ask for some help with it anyway. What I want to achieve is to have a requester chest to request 200.. Let's say iron plates, 200 iron pla...
- Fri Apr 01, 2016 4:53 pm
- Forum: News
- Topic: Friday Facts #132 - Side Project
- Replies: 118
- Views: 71023
Re: Friday Facts #132 - Side Project
Wait, stop my car to play factorio? Not a chance, I'll be playing factorio on the freeway and put on my high beams so other drivers can see me coming
- Wed Mar 30, 2016 4:01 pm
- Forum: Development Proposals
- Topic: Peace with Aliens
- Replies: 205
- Views: 232802
Re: Peace with Aliens
I like the idea! Some people are talking about "the biters dont seem intelligent enough to trade with" Fair enough, but what about the biological buildings and the fact that biters attack together. Is it possible to assume that there might be a "hivemind" involved here, in the se...
- Mon Mar 28, 2016 5:25 am
- Forum: Off topic
- Topic: Your Logistic Robots Are Broken! [Forum Game]
- Replies: 344
- Views: 127508
Re: Your Logistic Robots Are Broken! [Forum Game]
The robots collected the lasers but run out of power over a small lake and sinks to the bottom with the turrets.
I order my bots to bring me 150 stone walls!
I order my bots to bring me 150 stone walls!
- Mon Mar 28, 2016 5:15 am
- Forum: Multiplayer
- Topic: Factorio Lagging with 3+ Players
- Replies: 5
- Views: 2941
Re: Factorio Lagging with 3+ Players
Same thing happened to me and some friends tonight when we were playing. Game starts lagging after the 3rd guy joins when i was hosting. Another one in the group hosted the game and could handle 3 persons just fine, but some time after the 4th guy joined we got the lags again. The 4th guy had a spot...
- Fri Mar 25, 2016 6:22 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 589
- Views: 328145
- Mon Mar 21, 2016 8:23 pm
- Forum: Technical Help
- Topic: [Solved] Sound and music distortion [Linux]
- Replies: 6
- Views: 5315
Re: [Solved] Sound and music distortion [Linux]
Nice to hear you can play now :). Added solved tag to your topic's title, so that people who experience the same problem can find your workaround more easily. I guess it still needs some attention from the devs, maybe is there something to do to the game to make this workaround non-mandatory.. Than...
- Mon Mar 14, 2016 5:21 pm
- Forum: Technical Help
- Topic: [Solved] Sound and music distortion [Linux]
- Replies: 6
- Views: 5315
Re: Sound and music distortion [Linux]
Could you try the solution (second to last topic) here ? Could be related, although when I had this delay problem there was no audible distortion. Did not work for me, but I might have done something wrong? I created the file in /etc/ and tried launching the game from terminal with padsp but sound ...
- Mon Mar 14, 2016 4:18 pm
- Forum: Technical Help
- Topic: [Solved] Sound and music distortion [Linux]
- Replies: 6
- Views: 5315
[Solved] Sound and music distortion [Linux]
Sound and music in game is distorted for me, and also affects teamspeak chat if I use that and factorio at the same time. I am not sure what the cause can be. Sometimes i get the same bug when playing warthunder, but it usually goes away after a few matches, and does not affect teamspeak. Very stran...