Search found 14 matches
- Thu Aug 28, 2025 10:54 pm
- Forum: Fan Art
- Topic: custom assembling machine graphics
- Replies: 6
- Views: 4342
Re: custom assembling machine graphics
I had issues with optical illusions and this belt due to the texture, at times it looked like it was in reverse so I had to adjust its texture and tweak the speed to get it to appear to move in the right direction. I'm not 100% happy with the result but sometimes you just have to stop tweaking and ...
- Thu Aug 28, 2025 9:34 am
- Forum: Mods
- Topic: Assembler-Reskin
- Replies: 0
- Views: 361
Assembler-Reskin
Introducing Assembler-Reskin, I designed the mod to be creator friendly giving it features that make it flexible for custom machines! Giving mod creators the ability to disable the mod and masks for as many machines as there are colors.
https://mods.factorio.com/mod/Assembler-Reskin
Indicators.png ...
https://mods.factorio.com/mod/Assembler-Reskin
Indicators.png ...
- Tue Aug 26, 2025 3:02 am
- Forum: Fan Art
- Topic: custom assembling machine graphics
- Replies: 6
- Views: 4342
Re: custom assembling machine graphics
https://mods.factorio.com/mod/Assembler-Reskin I released the mod!
- Sat Aug 09, 2025 5:55 am
- Forum: Fan Art
- Topic: custom assembling machine graphics
- Replies: 6
- Views: 4342
Re: custom assembling machine graphics
Tier 1 still W.I.P
- Sun Aug 03, 2025 10:08 pm
- Forum: Fan Art
- Topic: custom assembling machine graphics
- Replies: 6
- Views: 4342
Re: custom assembling machine graphics
Tier 2 Version
- Wed Jul 30, 2025 5:52 pm
- Forum: Fan Art
- Topic: custom assembling machine graphics
- Replies: 6
- Views: 4342
custom assembling machine graphics
Im working on a custom assembling machine and thought people might like to see
- Wed Jul 30, 2025 1:24 pm
- Forum: Resolved Problems and Bugs
- Topic: PumpJack Frozen is Missing animation reset
- Replies: 2
- Views: 801
PumpJack Frozen is Missing animation reset
Ewaari pointed out that they noticed the pump jack frozen graphic was not matching the frame of the pumpjac animation, I looked in prototypes.entity.base-frozen-graphics for a reset animation setting entry and could not see one.
- Thu Jul 17, 2025 2:00 am
- Forum: Not a bug
- Topic: Unhandled Crash Simple-Entity with damaged trigger effect
- Replies: 2
- Views: 214
Re: Unhandled Crash Simple-Entity with damaged trigger effect
(Update) I removed the type = "damage" entry and the crash does not happen
local wall_damaged_effect = {
{
type = "create-entity",
entity_name = "grenade-explosion"
}
}
local wall_damaged_effect = {
{
type = "create-entity",
entity_name = "grenade-explosion"
}
}
- Thu Jul 17, 2025 1:56 am
- Forum: Not a bug
- Topic: Unhandled Crash Simple-Entity with damaged trigger effect
- Replies: 2
- Views: 214
Unhandled Crash Simple-Entity with damaged trigger effect
07-17-2025, 02-48-19.png
Ok so ive created a simple-entity and gave it a damaged trigger effect
local wall_damaged_effect = {
{
type = "create-entity",
entity_name = "grenade-explosion"
},
{
type = "damage",
damage = { amount = 20, type = "explosion" }
}
}
when it was hit by a biter the ...
Ok so ive created a simple-entity and gave it a damaged trigger effect
local wall_damaged_effect = {
{
type = "create-entity",
entity_name = "grenade-explosion"
},
{
type = "damage",
damage = { amount = 20, type = "explosion" }
}
}
when it was hit by a biter the ...
- Fri Jun 27, 2025 5:37 pm
- Forum: Modding interface requests
- Topic: add apply_runtime_tint support to solar panel prototype
- Replies: 1
- Views: 352
add apply_runtime_tint support to solar panel prototype
I recently created a solar panel graphic with mask and im currently using a startup setting to tint it, support for apply_runtime_tint would be cool 

- Fri Jun 27, 2025 5:31 pm
- Forum: Modding interface requests
- Topic: Adding a new setting type "range"
- Replies: 0
- Views: 305
Adding a new setting type "range"
It would be nice to have sliders in the startup settings, so a new range setting that uses a small slider. I created a setting recently and for a single digit there is a long text box.
- Sun May 11, 2025 11:43 pm
- Forum: Resolved Problems and Bugs
- Topic: [Genhis][2.0.45] Black horizontal line drawn intermittently
- Replies: 10
- Views: 2424
Re: [Genhis][2.0.45] Black horizontal line drawn intermittently
I also found a line and attached a clip of its behaviour
- Tue Apr 25, 2023 8:55 am
- Forum: Mod portal Discussion
- Topic: Improving the Mod Portal Search
- Replies: 46
- Views: 14560
Re: Improving the Mod Portal Search
An all mods section that can be filtered in some way would be nice. Alphabetically, category/type, author, game version, duration on portal.
- Mon Apr 04, 2022 1:52 pm
- Forum: Mod portal Discussion
- Topic: "My collaborations" in addition to "My mods"
- Replies: 10
- Views: 5033
Re: "My collaborations" in addition to "My mods"
I also would like a my collaborations tab/link to display a list, this would be very useful.