Search found 46 matches

by Kadet123
Fri Nov 17, 2023 3:54 pm
Forum: News
Topic: Friday Facts #385 - Asteroid Collector
Replies: 57
Views: 14183

Re: Friday Facts #385 - Asteroid Collector

What if in mid game, before personal construction bots are available, we had a tentacle backpack that helped us build things?

Tentacles could be early-ish game tech after inserters, that we later upgrade for space use.
by Kadet123
Fri Nov 10, 2023 7:31 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 49204

Re: Friday Facts #384 - Combinators 2.0

Edit: just noticed its only the Decider that has the Red/Green check boxes, not the Arithmetic.. So this is a feature suggestion :) Edit Edit: But a Decider combinator should now be able to accomplish filtering anyway, right? Just set it up with a list of OR conditions that are "not 0" an...
by Kadet123
Fri Nov 10, 2023 6:25 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 49204

Re: Friday Facts #384 - Combinators 2.0

This is nice and all... but does this FINALLY give us a way to 'sanitize' our inputs? [...] Yeah, I would really like see the "filter" functionality in the selector combinator. You would select a bunch of signals (like you do in the constant combinator) and you could turn it into a whitel...
by Kadet123
Fri Nov 10, 2023 4:08 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 49204

Re: Friday Facts #384 - Combinators 2.0

I would like to get a specific tick (morning perhaps) on this surface. I made combinator based calculation of how much power does my anti-meteor defence need until morning and checked that the accumulators will last. This is based on number of ticks in a day, solar power multiplier, ammount of sola...
by Kadet123
Fri Nov 10, 2023 3:51 pm
Forum: News
Topic: Friday Facts #384 - Combinators 2.0
Replies: 329
Views: 49204

Re: Friday Facts #384 - Combinators 2.0

The only suggestion I have for all combinators is in the sprites and connection locations: offset the connection locations so that the connection points don't form a straight line. For example, in the post's very last picture of a line of 5 combinators, on both the left side (inputs) and right side ...
by Kadet123
Sat Sep 24, 2022 2:09 am
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 27561

Re: Friday Facts #370 - The journey to Nintendo Switch

The main reasons for why modding isn't there is we would have to be much more strict in policing offensive mods. Also performance and crashes: many, many mods would cause the game to randomly run out of memory or have poor performance. First off, good job on the port! As one dev to another, I'm sur...

Go to advanced search