When importing multiple blueprints that each define a logistic group with the same name but different circuit signals, Factorio silently merges them into one group.
Here are two blueprints, each containing only one constant combinator.
In this blueprint, the constant combinator has a logistic ...
Search found 3 matches
- Thu Jun 26, 2025 2:12 pm
- Forum: Not a bug
- Topic: [2.0.55]Logistic groups with same name but different signals in separate blueprints are merged without warning
- Replies: 1
- Views: 170
- Thu Dec 01, 2022 1:57 pm
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] can not remove an area in Map editor
- Replies: 1
- Views: 1727
[1.1.72] can not remove an area in Map editor
in Map editor, click Tools --> Areas and positions --> Area, the tooltip of the Area tab say "Left-click and drag to create an new area. Shift+ Right-click to remove an area. ...". then Left-click and drag create an new area in the map, then the bug come, the Shift + Right-click can not remove the ...
- Thu Dec 01, 2022 8:57 am
- Forum: Resolved Problems and Bugs
- Topic: [1.1.72] Unable to remove Area in editor
- Replies: 1
- Views: 691
[1.1.72] Unable to remove Area in editor
in Map editor, click Tools --> Areas and positions --> Area, the tooltip of the Area tab say "Left-click and drag to create an new area. Shift+ Right-click to remove an area. ...". then Left-click and drag create an new area in the map, then the bug come, the Shift + Right-click can not remove the ...