Search found 3 matches
- Tue Nov 19, 2024 10:42 pm
- Forum: Not a bug
- Topic: [2.0.20] Time passed condition turns green instantly with only one stop
- Replies: 2
- Views: 520
[2.0.20] Time passed condition turns green instantly with only one stop
For a train with just one train stop in schedule, when stopping at a train stop, the time passed condition turns green immediately, even though the number of seconds configured is for example 120. When another train stop is added to the train schedule the train leaves the train stop immediatly since ...
- Wed Jan 04, 2023 5:08 pm
- Forum: Modding help
- Topic: How to control construction robots
- Replies: 2
- Views: 1038
Re: How to control construction robots
Yes that's a good thought! I'm able to access the charge state and reduce the energy. This was actually my first approach and makes the robots return to charge. The big downside of this is that the robot will be slow to get out of harms way and in my tests more robots died unnecessarily. Also, as ...
- Tue Jan 03, 2023 5:00 pm
- Forum: Modding help
- Topic: How to control construction robots
- Replies: 2
- Views: 1038
How to control construction robots
I'm working on a mod to make construction bots smarter. The plan is to allow them to retreat when they take too much damage while repairing walls. I currently implement this by taking away the repair packs and placing them back into the roboport. This makes the robot fly back and get new repair ...