Search found 4 matches

by Siarhei
Tue Nov 04, 2025 8:57 pm
Forum: Ideas and Suggestions
Topic: Blueprint label, icons, other details entity
Replies: 3
Views: 215

Blueprint label, icons, other details entity

TL;DR
An entity where I can set name and icons for blueprint, if created blueprint contains this entity, name and icons are set from the entity

What?
I want a special item, placable on surface, where I can set some settings for blueprint, at least name and icons, ideally parametrization details ...
by Siarhei
Fri Jul 26, 2024 11:30 am
Forum: News
Topic: Friday Facts #421 - Optimizations 2.0
Replies: 109
Views: 38961

Re: Friday Facts #421 - Optimizations 2.0

It would be interesting to know, why don't process each planet in a separate thread/CPU core?
by Siarhei
Fri Apr 26, 2024 12:14 pm
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 161
Views: 59327

Re: Friday Facts #408 - Statistics improvements, Linux adventures

Factorio, probably, the only one game, which works perfect on MacOS with multi-monitor configuration.
(it allows to choose default monitor, cursor doesn't left monitor, Dock doesn't disappear, etc)

special thanks to: annoying notification about game mode doesn't appear in debug mode
by Siarhei
Thu Apr 27, 2023 5:21 pm
Forum: Implemented Suggestions
Topic: [1.1.76][mac-arm] ⌘ (Cmd) + W closes the game without saving
Replies: 11
Views: 7073

Re: [1.1.76][mac-arm] ⌘ (Cmd) + W closes the game without saving

The "Close window" shortcut (Cmd+W) will be disabled starting from 1.1.82. Cmd+Q (Quit Factorio) and Cmd+Opt+W (Close all windows) will continue to work.
It's a greate news about Cmd+W. It would be also awesome to have autosave before quite. Sometimes I close Factorio via Cmd+Q by accident.
Anyway ...

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