Search found 7 matches
- Thu Oct 31, 2024 2:14 pm
- Forum: Modding help
- Topic: Change rocket_lift_weight
- Replies: 0
- Views: 155
Change rocket_lift_weight
Hi folks, I'm trying to make rocket bringing more items to my ISS, so I find a way to increase its lifting weight. I scan through lua-api factorio and found an interesting constant: rocket_lift_weight . It's in core/prototypes/utility-constants.lua , line 507. I change the value by add a 0 at the en...
- Mon Jun 24, 2024 7:38 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 75072
Re: Friday Facts #416 - Fluids 2.0
Thanks mate. I'm a bit lazy reading patch note. Do you know what version did this change applied? Thannk you!
- Mon Jun 24, 2024 7:33 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 75072
Re: Friday Facts #416 - Fluids 2.0
I'm new to this kind of topic. Is this implemented in game or it's just a topic for talking about?
- Sun Mar 26, 2023 5:24 am
- Forum: Gameplay Help
- Topic: How to divide full belt into precision number
- Replies: 10
- Views: 2179
Re: How to divide full belt into precision number
There is no problem, you just need regular splitters. If you provide enough to begin with, the machines will consume what they need and the rest will back up on the belt, forcing the unneeded items to take a different path towards another machine that needs them. Oh. I just realize I could set a in...
- Sun Mar 26, 2023 3:46 am
- Forum: Gameplay Help
- Topic: How to divide full belt into precision number
- Replies: 10
- Views: 2179
Re: How to divide full belt into precision number
There is no problem, you just need regular splitters. If you provide enough to begin with, the machines will consume what they need and the rest will back up on the belt, forcing the unneeded items to take a different path towards another machine that needs them. Sooner or later my base will become...
- Sun Mar 26, 2023 3:45 am
- Forum: Gameplay Help
- Topic: How to divide full belt into precision number
- Replies: 10
- Views: 2179
Re: How to divide full belt into precision number
Thank you for noticing me that. It's the first time I post in forumFuryoftheStars wrote: βSat Mar 25, 2023 11:35 pm Your image does not load for me. Try attaching it directly to your post (see "Attachments" tab below where the submit button is while composing/editing your post) vs using a third party host that you link to.
- Sat Mar 25, 2023 7:15 pm
- Forum: Gameplay Help
- Topic: How to divide full belt into precision number
- Replies: 10
- Views: 2179
How to divide full belt into precision number
Hello guys. I will go straight to the question. Right now I'm using Factorio Calculator to setup my base. The problem is instead of paying full belt or half belt for 1 line of assembling machine, I need to divide the belt into float number. Below I posted a picture for an example. https://ibb.co/rGd...