Search found 3 matches

by Potatoman967
Fri Jun 21, 2024 11:34 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 74916

Re: Friday Facts #416 - Fluids 2.0

Seems the problem with the old system wasnt that it was quirky or realistic, just that it was unpredictable. If i know what the limits are and they aren't too arbitrary i can compensate for them and work around it, although its a given the order things were placed to determine how the fluids flow wa...
by Potatoman967
Fri Mar 29, 2024 12:23 pm
Forum: News
Topic: Friday Facts #404 - Frustration not found
Replies: 115
Views: 23642

Re: Friday Facts #404 - Frustration not found

pipette? pipette pipettes? pipette-ception :o

also someone said something similar, being able to disconnect power poles before they're placed would be great. saves having to disconnect then reconnect with what i need
by Potatoman967
Fri Dec 08, 2023 2:22 pm
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 151
Views: 35398

Re: Friday Facts #388 - Smaller things for 2.0

Cliff explosives are not unlocked from the start of the game, and with the expansion they are even more delayed. To avoid nonsensical marking of cliffs for deconstruction when you force build on top of them, we changed it so that the cliffs are only marked for deconstruction once the cliff explosiv...

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