Search found 5 matches

by Ohead
Fri Nov 03, 2023 10:04 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 172
Views: 30566

Re: Friday Facts #383 - Super force building

Man, that angry ghost is adorable. If possible, I would be elated to see the angry ghost as a smiley here on the forums
by Ohead
Fri Oct 06, 2023 6:36 pm
Forum: News
Topic: Friday Facts #379 - Abstract rewiring
Replies: 153
Views: 27116

Re: Friday Facts #379 - Abstract rewiring

I believe the remaining shadow issue is that overlapping shadows recursively darken the graphics behind them, when realistically there should only be one darker shade. You can't block more sunlight when it has all already been blocked!
by Ohead
Sat Sep 16, 2023 7:07 pm
Forum: Modding help
Topic: Multiplayer testing by myself
Replies: 7
Views: 861

Multiplayer testing by myself

I need to test the multiplayer compatibility of my mod, but I don't wanna pester my friends to do something stupid in Factorio over and over again. Is there a way I can have multiple clients on one system or something similar?
by Ohead
Fri Sep 08, 2023 8:40 pm
Forum: Modding help
Topic: How do I make my entity load new chunks?
Replies: 2
Views: 403

Re: How do I make my entity load new chunks?

Incredibly helpful, many thanks! :D
by Ohead
Fri Sep 08, 2023 12:56 am
Forum: Modding help
Topic: How do I make my entity load new chunks?
Replies: 2
Views: 403

How do I make my entity load new chunks?

So y'know how artillery shells load the chunk they're in? I wanna do that with a custom entity. How might I go about doing that?

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