Search found 4 matches
- Fri Jan 26, 2024 2:37 pm
- Forum: News
- Topic: Friday Facts #395 - Generic interrupts and Train stop priority
- Replies: 138
- Views: 18074
Re: Friday Facts #395 - Generic interrupts and Train stop priority
And yet another mod gets integrated to the base game, but in an even better form. Not that I'm complaining, this looks awesome :D One suggestion that I would make, if rich text starts having actual functionality, then it should be more discoverable. As it stands it's a very niche thing that's kind o...
- Fri Dec 01, 2023 12:54 pm
- Forum: News
- Topic: Friday Facts #387 - Swimming in lava
- Replies: 170
- Views: 40835
Re: Friday Facts #387 - Swimming in lava
Yeaaah, nice big bulky machines, they fit perfectly, really like the foundry idea! On another note of feedback β have you noticed that (all) mining drill's digging sound is very dull and almost as if it were of a low quality??? Almost as if it was recorded with low quality microphone. It is pretty ...
- Fri Sep 22, 2023 11:52 am
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 217
- Views: 50982
Re: Friday Facts #377 - New new rails
Finally, chunk aligned big electric poles!Speaking of which, the bigger curve radius means that with 4 tiles in between directions, now the minimal convenient blueprint module size is 32x32 tiles.
We have increased the big electric pole range to 32 to go along with this.
- Fri Sep 15, 2023 12:19 pm
- Forum: News
- Topic: Friday Facts #376 - Research and Technology
- Replies: 365
- Views: 58519
Re: Friday Facts #376 - Research and Technology
Are the changes to technology (and I assume the engine additions too) enabled in the 2.0 update or the DLC? I'm not sure about the processing techs being unlocked just by mining a resource. It's weird that mining a piece of uranium tells you the secrets of centrifuges. I think it could be better if ...