Search found 2 matches
- Mon Oct 02, 2023 12:54 pm
- Forum: Modding help
- Topic: If every mod has its own lua state, does that not duplicate a lot of data?
- Replies: 5
- Views: 1288
Re: If every mod has its own lua state, does that not duplicate a lot of data?
Hello!
I consider Factorio having one of the best modding interfaces / APIs ever... so I'd like to learn about that aspect a bit to perhaps offer something like that in a project I might make one day.
Thus, I am curious...how is the issue of having event handling and all that solved for ...
- Sun Oct 01, 2023 8:09 pm
- Forum: Modding help
- Topic: If every mod has its own lua state, does that not duplicate a lot of data?
- Replies: 5
- Views: 1288
If every mod has its own lua state, does that not duplicate a lot of data?
Hello!
I consider Factorio having one of the best modding interfaces / APIs ever... so I'd like to learn about that aspect a bit to perhaps offer something like that in a project I might make one day.
Thus, I am curious...how is the issue of having event handling and all that solved for separate ...
I consider Factorio having one of the best modding interfaces / APIs ever... so I'd like to learn about that aspect a bit to perhaps offer something like that in a project I might make one day.
Thus, I am curious...how is the issue of having event handling and all that solved for separate ...