Search found 412 matches

by computeraddict
Sat Nov 22, 2025 9:01 pm
Forum: Minor issues
Topic: [2.0.62] Build order affects belt throughput of direct-to-splitter mining
Replies: 5
Views: 1438

Re: [2.0.62] Build order affects belt throughput of direct-to-splitter mining

If you don't sideload the other half of the splitter back to the other side does it work consistently? If so, isn't the workaround to just point two miners into the same splitter and get two full belts?
by computeraddict
Sat Nov 22, 2025 1:56 am
Forum: Modding help
Topic: [solved] The productivity effect is not working.
Replies: 3
Views: 214

Re: The productivity effect is not working.

The input is the same as the output? I'd wager they're all getting treated as catalysts.
by computeraddict
Thu Nov 20, 2025 6:08 am
Forum: Ideas and Suggestions
Topic: Snapper in space
Replies: 6
Views: 353

Re: Snapper in space

Koub wrote: Wed Nov 19, 2025 2:48 pm Prove me the biters breathe air :roll:
Humans eat ~2 kilograms of food a day. We burn about 0.8 kg of oxygen. It wouldn't be too crazy to imagine an alien biology that consumes the vast majority of its oxidizer in solid or liquid form alongside its fuel.
by computeraddict
Mon Nov 10, 2025 10:45 pm
Forum: Ideas and Suggestions
Topic: Add request from buffer chests to rocket silo
Replies: 3
Views: 293

Re: Add request from buffer chests to rocket silo

You want to disable its ability to draw from buffer chests?
by computeraddict
Sat Nov 08, 2025 8:18 pm
Forum: Modding help
Topic: How to make a leaky accumulator
Replies: 3
Views: 339

Re: How to make a leaky accumulator

I am speaking from almost no Factorio modding experience, but could you just have a composited entity with a tiny drain?
by computeraddict
Sat Nov 08, 2025 8:12 pm
Forum: Not a bug
Topic: [2.0.72] Water in pipe always going to the same machine.
Replies: 7
Views: 426

Re: [2.0.72] Water in pipe always going to the same machine.

EurypteriD wrote: Sat Nov 08, 2025 6:19 pm But prodtion would not help on that there
Prod modules would help in two ways:

1) Slowing down the greedy machine, allowing the others a chance to get inputs while it's working

2) Decreasing the amount of water it requires for its output to back up
by computeraddict
Sat Nov 08, 2025 12:00 am
Forum: Modding help
Topic: [2.0.72] Intermediate products are not working
Replies: 12
Views: 1895

Re: [2.0.69] How fixed?? It's a bug??

yaim904 wrote: Fri Nov 07, 2025 10:03 pm Hello, it's been almost a month since my last post.
It is still unclear what the problem is from reading the English.
by computeraddict
Tue Nov 04, 2025 2:21 am
Forum: Modding discussion
Topic: AI generated assets and disclosure
Replies: 23
Views: 1556

Re: AI generated assets and disclosure


I have a philosophical objection to it and will take a child's crayon drawing over an image used with any form of generative AI as the point of artistic expression to me is to see the work done by another person, to connect with someone via their creations. To me AI is counter productive and a ...
by computeraddict
Fri Oct 31, 2025 5:26 pm
Forum: Gameplay Help
Topic: Land Mine Question
Replies: 4
Views: 353

Re: Land Mine Question

coffee-factorio wrote: Fri Oct 31, 2025 12:10 pm That's quite a bill in steel and explosive
Ultimately, just a bit of fruit
by computeraddict
Fri Oct 31, 2025 5:22 pm
Forum: Gameplay Help
Topic: Over 70k holmium plates for 1 legendary Mech Armour
Replies: 11
Views: 924

Re: Over 70k holmium plates for 1 legendary Mech Armour

Were you reprocessing plates directly or crafting them into something then breaking it down? Last time I ran the numbers (which was a while ago) doing a craft/breakdown loop on the desired end product itself was the most efficient use of resources. Especially since you get like a 1% chance to just ...
by computeraddict
Thu Oct 30, 2025 10:16 pm
Forum: Show your Creations
Topic: Earlygame On-Patch Mining Setups and the Importance of Expiration Awareness
Replies: 3
Views: 722

Re: Earlygame On-Patch Mining Setups and the Importance of Expiration

This is an on-patch smelter I made in a Space Exploration save. Hideously overengineered to make the belts do fuel/plate duty with a splitter per furnace.
by computeraddict
Thu Oct 30, 2025 10:09 pm
Forum: Questions, reviews and ratings
Topic: Space Exploration mod issue
Replies: 4
Views: 303

Re: Space Exploration mod issue

To get the basic questions out of the way, did you place a power pole in range of the burner turbine generator?
by computeraddict
Wed Oct 22, 2025 5:23 pm
Forum: Ideas and Suggestions
Topic: Turret's target priority, do not fire at
Replies: 8
Views: 820

Re: Turret's target priority, do not fire at

JackTheSpades wrote: Wed Oct 22, 2025 4:03 pm it's a bit of a hassle to set the filter in the turrets to every biter/spitter variant
Blueprints copy filters. I think you might be able to shift right click and shift left click copy settings too.
by computeraddict
Fri Oct 10, 2025 8:27 pm
Forum: Balancing
Topic: Make Lamp in Electromagnetic Plant
Replies: 34
Views: 3011

Re: Make Lamp in Electromagnetic Plant

Koub wrote: Fri Oct 10, 2025 3:28 pm https://wiki.factorio.com/Small_electric_pole :lol:
Maybe not any, but I get your point :D.
We can automate wood production in vanilla now, so... why not? It'd give a boost to one of silliest possible items to grind legendary for. (The other being burner miners, of course.)
by computeraddict
Fri Oct 10, 2025 7:29 pm
Forum: Ideas and Suggestions
Topic: Fifo chest
Replies: 24
Views: 2020

Re: Fifo chest

To hearken back to the OP, the desire is for a FIFO system that's better than just a single longboi belt. With smart splitters you can accomplish this by doing a few shorter belts in parallel. As soon as an item enters a lane, it's set as the priority to send more items to. As soon as a lane hits ...
by computeraddict
Thu Oct 09, 2025 4:57 pm
Forum: Duplicates
Topic: Spoiled first does not work on space station
Replies: 12
Views: 926

Re: Spoiled first does not work on space station


I sometimes turn sorting off in order to set up inventory filters, which requires that there not already be a different item sorted into the slot I am filtering.

(Now you're going to say “I haven’t seen a single other person set up inventory filters on their character inventory”…)


I usually ...
by computeraddict
Thu Oct 09, 2025 3:34 pm
Forum: Duplicates
Topic: Spoiled first does not work on space station
Replies: 12
Views: 926

Re: Spoiled first does not work on space station


Is the merge utilized to accelerate inventory access with a binary search or something?


The merge is so you don't have to micromanage available slots in a building with limited slot availability that both sources and sinks items. Likely the only reasons trains and buffer chests don't do this is ...
by computeraddict
Thu Oct 09, 2025 8:06 am
Forum: Duplicates
Topic: Spoiled first does not work on space station
Replies: 12
Views: 926

Re: Spoiled first does not work on space station

Shadowhawk wrote: Thu Oct 09, 2025 6:09 am Would be nice to change this undocumented feature to not resort stacks.
That would make platform hubs almost unusable
by computeraddict
Thu Oct 09, 2025 3:23 am
Forum: Ideas and Suggestions
Topic: Fifo chest
Replies: 24
Views: 2020

Re: Fifo chest


This would still back up the belt for a while causing issues down the line. The whole point of having a chest for a few stacks is to have a overflow buffer for a short while. I dont want to destroy the items ( easy just burn them ) because i will need them in the next minute.


Belt will back up ...
by computeraddict
Tue Oct 07, 2025 12:33 am
Forum: Ideas and Suggestions
Topic: When mining drills run out of expected resources, they should mark themselves for deletion
Replies: 26
Views: 12576

Re: When mining drills run out of expected resources, they should mark themselves for deletion


why not go just one additional step and know to mark yourself for deletion?


Fluid miners, and lack of storage for miners. If a fluid-using miner deconstructs itself it breaks the mine. And if it deconstructs itself without any available logistics inventory you freeze a c-bot and get an annoying ...

Go to advanced search