Search found 72 matches

by Neutronium
Thu May 15, 2025 9:49 pm
Forum: Spread the Word
Topic: How to stop playing Factorio 8 hours straight?
Replies: 3
Views: 1599

Re: How to stop playing Factorio 8 hours straight?

You're essentially entering a crackhouse and asking a group of people holding pipes how do I stop.
by Neutronium
Tue May 13, 2025 4:38 pm
Forum: Multiplayer
Topic: Where did everyone go?
Replies: 14
Views: 1874

Re: Where did everyone go?

Experimental has like 1 public server, stable is where you'll find all of them.
by Neutronium
Fri May 02, 2025 3:17 pm
Forum: General discussion
Topic: How do you deal with emptiness after "finishing" the game?
Replies: 18
Views: 2482

Re: How do you deal with emptiness after "finishing" the game?

Yeah. And even though the interest is certainly there from the fans for continued development/iteration, Wube evidently has little/no interest in this and wants to move to other ideas. Kindof a disappointing end to the game but it was a fun time playing since 2016 and following along with its ...
by Neutronium
Fri May 02, 2025 4:58 am
Forum: General discussion
Topic: How do you deal with emptiness after "finishing" the game?
Replies: 18
Views: 2482

Re: How do you deal with emptiness after "finishing" the game?

I have a few hundred hours in my current save, with the goal to megabase and get all prod research to level 30. After getting everything legendary and hitting a ceiling in terms of setups/items, the game honestly became boring and felt more like a chore to play and do stuff. The climb was much more ...
by Neutronium
Fri Apr 25, 2025 12:37 am
Forum: Duplicates
Topic: [2.0.45] Shadows darken circuit enable lights
Replies: 1
Views: 131

[2.0.45] Shadows darken circuit enable lights

04-24-2025, 19-35-57.png
04-24-2025, 19-35-57.png (450.24 KiB) Viewed 131 times
As the title says.
by Neutronium
Tue Apr 08, 2025 5:23 am
Forum: Minor issues
Topic: [2.0.44] Nuclear crater obscures railroad ties
Replies: 1
Views: 250

[2.0.44] Nuclear crater obscures railroad ties

04-08-2025, 00-20-09.png
04-08-2025, 00-20-09.png (975.01 KiB) Viewed 250 times
Not much else to say, this is from laying down tracks over a nuclear crater. See attached pic, was taken in Gleba but the same happens at Nauvis as well. Thanks. 8-)
by Neutronium
Tue Apr 01, 2025 4:48 pm
Forum: General discussion
Topic: [Poll] Would you be happy to pay for more official planets and expansions?
Replies: 67
Views: 6814

Re: [Poll] Would you be happy to pay for more official planets and expansions?




...


I felt the exact same way. Like they probably needed another 1-2 years of time for the game to be fully baked. Maybe devs will address this someday, maybe not. But if not, this would be the perfect community-led mod to add to the game. Stretching out the tech tree on all of the planets ...
by Neutronium
Sun Mar 30, 2025 7:56 pm
Forum: General discussion
Topic: [Poll] Would you be happy to pay for more official planets and expansions?
Replies: 67
Views: 6814

Re: [Poll] Would you be happy to pay for more official planets and expansions?


...


I felt the exact same way. Like they probably needed another 1-2 years of time for the game to be fully baked. Maybe devs will address this someday, maybe not. But if not, this would be the perfect community-led mod to add to the game. Stretching out the tech tree on all of the planets. New ...
by Neutronium
Wed Mar 19, 2025 5:12 am
Forum: General discussion
Topic: Random thought about Fulgora
Replies: 5
Views: 1488

Re: Random thought about Fulgora

Ackshually, Fulgora has plants. Have fun making sense out of this one. :D
03-19-2025, 00-12-07.png
03-19-2025, 00-12-07.png (1.04 MiB) Viewed 467 times
by Neutronium
Wed Mar 19, 2025 5:02 am
Forum: General discussion
Topic: [Poll] Would you be happy to pay for more official planets and expansions?
Replies: 67
Views: 6814

Re: [Poll] Would you be happy to pay for more official planets and expansions?

100%. Kovarex has other game ideas and wants to see them realized, and thats fine. I just hope this isn't the end of the game.
by Neutronium
Tue Jan 21, 2025 5:54 pm
Forum: Releases
Topic: Version 2.0.32
Replies: 7
Views: 13317

Re: Version 2.0.32

The other part of the equation is the lava being a glowing source of light as well. Just something about its current state looks off.
by Neutronium
Mon Jan 20, 2025 4:06 pm
Forum: Releases
Topic: Version 2.0.32
Replies: 7
Views: 13317

Re: Version 2.0.32

Thinking about the lava changes, should shadows be cast on it at all from bots/other objects? Not to say the original bright reflection was optimal either, but perhaps a more muted, darker reflection.
by Neutronium
Wed Jan 15, 2025 10:20 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.30] Inserter Deadlock when nutrients spoil in Inserter hand
Replies: 19
Views: 6297

Re: [2.0.30] Inserter Deadlock when nutrients spoil in Inserter hand


Are you certain that you're looking at nutrients, not inputs? My experience is that this problem is way more common in 2.0.30 than this unusual timing would explain. I believe that when the FUEL spoils in the inserter hand, it blocks.


+1. I AFK run my game almost every night to grind out ...
by Neutronium
Sat Jan 11, 2025 8:16 am
Forum: General discussion
Topic: Lightning Collector vs. Lightning Rod
Replies: 8
Views: 3012

Re: Lightning Collector vs. Lightning Rod

Lightning rods may be much cheaper, but if you're making anything halfway functional on Fulgora you should be drowning in resources. Lightning strikes don't change in density depending on rods/collectors, each area gets a random range of strikes. By using collectors, you're getting a higher ...
by Neutronium
Mon Jan 06, 2025 4:26 pm
Forum: Releases
Topic: Version 2.0.29
Replies: 9
Views: 11537

Re: Version 2.0.29

nova4x wrote: Mon Jan 06, 2025 2:18 pm Id love if someone could post the recycler differences
Here is the new one at least. The animation is similar but also refined.
01-06-2025, 10-26-12.png
01-06-2025, 10-26-12.png (831.31 KiB) Viewed 10286 times
by Neutronium
Thu Dec 26, 2024 7:09 pm
Forum: Ideas and Suggestions
Topic: You die when a rocket lands on you
Replies: 27
Views: 2569

Re: You die when a rocket lands on you

Its fine as is. The game doesn't need safety bumpers for stuff like this, if anything it makes things a bit more exciting. Its basically 2.0 of dodging trains before you get your mech suit lol. Don't stand next to the landing zone, and run away from it if you see cargo pods dropping down if you're ...
by Neutronium
Wed Dec 25, 2024 9:28 pm
Forum: Ideas and Suggestions
Topic: Custom minimal payload for auto request missing construction materials
Replies: 7
Views: 2539

Re: Custom minimal payload for auto request missing construction materials

I second this. An easy way to implement this is to have a checkmark next to it that says "request minimum amount," so only what will be needed is launched. Granted the rocket launches will be less efficient, but for the later game thats a smaller annoyance than carrying a bunch of extra stuff you'll ...
by Neutronium
Tue Dec 17, 2024 5:15 pm
Forum: Not a bug
Topic: [2.0.26] Fulgora lightning protection coverage map overlapping into unmapped area
Replies: 2
Views: 293

[2.0.26] Fulgora lightning protection coverage map overlapping into unmapped area

I assume you want that hidden completely. Also, one point to consider when fixing this- if there are lightning collectors in the unmapped area, will their coverage be included in the discovered map? Or should that area be discovered before showing its coverage? My vote is for the latter since it ...
by Neutronium
Mon Nov 25, 2024 6:04 pm
Forum: General discussion
Topic: How hard is it to reach the systems outer edge?
Replies: 7
Views: 2886

Re: How hard is it to reach the systems outer edge?

You were probably going too fast relative to the ship's armament/replenishment speed.

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