I can neither confirm or deny your assumptions ;).
But i have been looking at the code for bitter spanners and i think i can uses that if it is possible to get a sawner to spawn ore, and to also give ore enemy attributes to the ore allowing it to do melee attacks on the player.
I will see if that ...
Search found 3 matches
- Mon Mar 28, 2016 9:55 pm
- Forum: Modding help
- Topic: Ore player damage and spread.
- Replies: 4
- Views: 2060
- Mon Mar 28, 2016 7:39 pm
- Forum: Modding help
- Topic: Ore player damage and spread.
- Replies: 4
- Views: 2060
Re: Ore player damage and spread.
Hay, that mite work. I was thinking along the lines of the ore actively searching for the player, but now i think of it that would be a bit of overkill when it comes to calculations, as all the ore entity's will be doing the same scan over and over. Now i just need to figure out if I can get the ore ...
- Mon Mar 28, 2016 7:21 pm
- Forum: Modding help
- Topic: Ore player damage and spread.
- Replies: 4
- Views: 2060
Ore player damage and spread.
Hello everyone. I'm new to mod making and I thought i would give making a mod for factorio a go as I know lua. But after looking through the API's i'm not certain if my mod idea can actually be done. I want to make an environmental hazard to add difficulty to the game, this would be in the form of ...