Search found 6 matches

by charonme
Fri Apr 12, 2024 3:53 pm
Forum: Minor issues
Topic: Spidertron "Shift+Left Click" pathing queue impacted by autosave
Replies: 10
Views: 2152

Re: Spidertron "Shift+Left Click" pathing queue impacted by autosave

Ah yes I just realized this doesn't happen if I keep holding shift.
So clicks are queued, but releasing shift isn't queued? Maybe just queue the clicks in conjunction with the information whether shift was held during that click
by charonme
Sun Apr 07, 2024 8:27 pm
Forum: Minor issues
Topic: Spidertron "Shift+Left Click" pathing queue impacted by autosave
Replies: 10
Views: 2152

Re: Spidertron "Shift+Left Click" pathing queue impacted by autosave

when I set a new waypoint right around the time an autosave is triggered. The already set waypoints get discarded after the autosave finishes. If I quit the game and load the autosave the waypoints are still there
by charonme
Sun Apr 07, 2024 10:31 am
Forum: Minor issues
Topic: Spidertron "Shift+Left Click" pathing queue impacted by autosave
Replies: 10
Views: 2152

Re: Spidertron "Shift+Left Click" pathing queue impacted by autosave

This is constantly happening to me too. Steps to reproduce: shift click to enqueue/chain waypoints for a spidertron on a map and when the autosave is triggered around the moment a next waypoint is being created the entire chain gets cancelled after the autosave finishes
by charonme
Sat Feb 03, 2024 8:18 am
Forum: Ideas and Suggestions
Topic: copy/paste individual wait conditions between stations within one schedule
Replies: 1
Views: 202

copy/paste individual wait conditions between stations within one schedule

When editing one locomotive schedule I'd like to be able to copy a complex set of wait conditions from one station and paste it to another station (within the same train schedule). Right now when I'm adding a station to a schedule I have to manually set up all the wait conditions To avoid any confus...
by charonme
Sun Dec 31, 2023 12:16 pm
Forum: Outdated/Not implemented
Topic: Make buffer chests able to request from other buffer chests
Replies: 7
Views: 3029

Re: Make buffer chests able to request from other buffer chests

I believe it must be somehow possible to do it without loops because fluid tanks already do this: they equalize their contents between each other when connected
by charonme
Tue Dec 05, 2023 10:44 pm
Forum: Ideas and Suggestions
Topic: feature suggestion: make more games continuable
Replies: 0
Views: 189

feature suggestion: make more games continuable

When I start the game there is only one option to continue one game and if I want to continue a different game I have to go either look for the savegame file if it was a single player game or enter an address and password if it's a multiplayer game. It would be nice to have a couple more options to ...

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