Search found 35 matches
- Wed Dec 23, 2020 9:58 am
- Forum: Outdated/Not implemented
- Topic: Complete Splitter Failure
- Replies: 13
- Views: 4361
Re: Complete Splitter Failure
I like this idea. Not that I've had a strong use case, but I've always wondered why we can't separate the output priority and the filter. I can completely understand what you want: force EVERYTHING through one side of the splitter, and ONLY if there's no space, filter out something on the non-prior...
- Wed Dec 23, 2020 9:57 am
- Forum: Outdated/Not implemented
- Topic: Complete Splitter Failure
- Replies: 13
- Views: 4361
Re: Complete Splitter Failure
@kyralessa, there is a video above.
You can see the slots either side of the central splitter where the overflow should go.
L.
You can see the slots either side of the central splitter where the overflow should go.
L.
- Sun Dec 20, 2020 5:00 pm
- Forum: Outdated/Not implemented
- Topic: Complete Splitter Failure
- Replies: 13
- Views: 4361
Re: Complete Splitter Failure
Thanks for taking the time to reply. I, and I believe we all, appreciate the diligence that Wube has.
Taking the time to think it all through. Fundamentally I don't like that the filter is attached to the priority. Could they be decoupled?
That is, I guess, the heart of the matter.
L.
Taking the time to think it all through. Fundamentally I don't like that the filter is attached to the priority. Could they be decoupled?
That is, I guess, the heart of the matter.
L.
- Sun Dec 20, 2020 3:56 pm
- Forum: Outdated/Not implemented
- Topic: Complete Splitter Failure
- Replies: 13
- Views: 4361
Re: Complete Splitter Failure
Exactly @Boskid. Each one of the two original splitters is output constrained by the second splitter. Everything over 45 items per second *could* be output through the other half of the splitter. 45ips through one half, everything else through the other. But because I have to have the filter on the ...
- Sun Dec 20, 2020 2:10 pm
- Forum: Outdated/Not implemented
- Topic: Complete Splitter Failure
- Replies: 13
- Views: 4361
Re: Complete Splitter Failure
Hello @Boskid, As noted, there are solutions available in Factorio, (may our factories grow forever more), but not the solution I want. In the video attached, you can see the issue. Four lines coming in. Filtered into a single U-235/U-238 splitter. This should be the priority. The gap above and belo...
- Sun Dec 20, 2020 1:43 pm
- Forum: Outdated/Not implemented
- Topic: Complete Splitter Failure
- Replies: 13
- Views: 4361
Re: Complete Splitter Failure
Thank you @Nidan
There are many solutions, some elegant, some inelegant. The case in point is space constrained which is how I discovered my above failure.
Still, perhaps a Christmas update from @Klonan, @RSeding91 and @kovarex
Please?
There are many solutions, some elegant, some inelegant. The case in point is space constrained which is how I discovered my above failure.
Still, perhaps a Christmas update from @Klonan, @RSeding91 and @kovarex
Please?
- Sun Dec 20, 2020 10:31 am
- Forum: Outdated/Not implemented
- Topic: Complete Splitter Failure
- Replies: 13
- Views: 4361
Complete Splitter Failure
Hello, I'm a longtime player, 3000hrs+, and I think that I have built a train twice. And one of those was by accident. I don't play with trains or robots really because I feel that the automatic, 'take from here, go to there', ease of the system doesn't scratch my itch. So I build belt based megabas...
- Thu Apr 30, 2020 6:54 pm
- Forum: Technical Help
- Topic: Best CPU
- Replies: 8
- Views: 4220
Re: CPU Type
More or less, yes only for factorio.
I run an i7 4770k with six cores, GTX 980 and 32GB of RAM but, as we all know, the factory must grow.
I run an i7 4770k with six cores, GTX 980 and 32GB of RAM but, as we all know, the factory must grow.
- Thu Apr 30, 2020 12:40 pm
- Forum: Releases
- Topic: Version 0.18.22
- Replies: 71
- Views: 37513
Re: Version 0.18.22
Post update, all my mods cause factorio to fail to load.
Unknown consuming type: script-only
Anything I can do?
L
- Thu Apr 16, 2020 11:20 am
- Forum: Technical Help
- Topic: Best CPU
- Replies: 8
- Views: 4220
Re: CPU Type
Thank-you kindly,
Do you think that it would run a 1200 spm megabase for example?
Do you think that it would run a 1200 spm megabase for example?
- Thu Apr 16, 2020 11:06 am
- Forum: Technical Help
- Topic: Best CPU
- Replies: 8
- Views: 4220
Best CPU
Hello Everyone, I want to invest in a new computer, ostensibly for simply playing Factorio. As I understand it, Factorio doesn't support multi threading/multi cores, something along those lines any way. Factorio does use RAM and GPU but FPS/UPS is mostly core speed. (Please, I encourage corrections ...
- Mon Aug 27, 2018 5:31 pm
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3891
- Views: 1406369
Re: Bugs & FAQ
Same problem here
- Fri Jun 15, 2018 10:52 am
- Forum: Bob's mods
- Topic: Nuclear ideas (Thorium and others)
- Replies: 69
- Views: 38393
Re: Nuclear ideas (Thorium and others)
My suggestions for you bob are Thorium Salt reactors, using Sodium Hydroxide and water perhaps, something along those lines.
Also could be used in a lithium/tritium process to help with your deuterium generation
Also could be used in a lithium/tritium process to help with your deuterium generation
- Wed Jun 13, 2018 2:25 pm
- Forum: Modding help
- Topic: Bobs/Angels Thorium not working with other Mods that use it
- Replies: 19
- Views: 6334
Re: Bobs/Angels Thorium not working with other Mods that use it
Well I work in the nuclear fusion industry so if you want some pointers, let me know.bobingabout wrote: ...my train of thought diverts towards Plutonium and Deuterium instead.
- Sat Jun 09, 2018 8:09 am
- Forum: Modding help
- Topic: Bobs/Angels Thorium not working with other Mods that use it
- Replies: 19
- Views: 6334
Re: Bobs/Angels Thorium not working with other Mods that use it
It worked! It worked! It worked!
Thank-you one and all.
Thank-you one and all.
- Sat Jun 09, 2018 7:43 am
- Forum: Modding help
- Topic: Bobs/Angels Thorium not working with other Mods that use it
- Replies: 19
- Views: 6334
Re: Bobs/Angels Thorium not working with other Mods that use it
Wow! Thank-you guys. This is what I love about the factorio community.
I will try with the converter valve first because I am still picking up achievements.
@Arch666Angel @MadClown01 uses thorium
L
I will try with the converter valve first because I am still picking up achievements.
@Arch666Angel @MadClown01 uses thorium
L
- Fri Jun 08, 2018 9:41 am
- Forum: Modding help
- Topic: Bobs/Angels Thorium not working with other Mods that use it
- Replies: 19
- Views: 6334
Re: Bobs/Angels Thorium not working with other Mods that use it
Hello all,
I still have the same issues. Can anyone suggest anything for me?
L
I still have the same issues. Can anyone suggest anything for me?
L
- Sun Jun 03, 2018 8:42 pm
- Forum: Modding help
- Topic: Bobs/Angels Thorium not working with other Mods that use it
- Replies: 19
- Views: 6334
Re: Bobs/Angels Thorium not working with other Mods that use it
Hello,
The list of Mods that I am using is long and varied but the problem is replicated even when only using Bobs. @bobingabout, any thoughts?
Thanks
L
The list of Mods that I am using is long and varied but the problem is replicated even when only using Bobs. @bobingabout, any thoughts?
Thanks
L
- Sun Jun 03, 2018 6:41 pm
- Forum: Modding help
- Topic: Bobs/Angels Thorium not working with other Mods that use it
- Replies: 19
- Views: 6334
Re: Bobs/Angels Thorium not working with other Mods that use it
Hi Eradicator, Going purely on a hunch here, but maybe the drill has a messed up output position and is mining to the ground? A drill not connected to a chest/belt would only mine one item, put it on the ground and then stop. I thought of that and this is not the case, I have tried a variety of belt...
- Sun Jun 03, 2018 12:47 pm
- Forum: Modding help
- Topic: Bobs/Angels Thorium not working with other Mods that use it
- Replies: 19
- Views: 6334
Re: Bobs/Angels Thorium not working with other Mods that use it
No, Thorium should still be minable from my mods. Though, it is possible that some other mod might change things. So, I have done a little bit of digging and the bottleneck Mod says that it is Output constrained. Even though it isn't mining or outputting anything. Equally, when I use the FNEI Mod, ...