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- Tue Jan 16, 2024 10:17 pm
- Forum: Resource Spawner Overhaul
- Topic: Command to spawn a naturally-looking ore patch
- Replies: 6
- Views: 29400
Re: Command to spawn a naturally-looking ore patch
Gosh. I've never done ore patch generation, but here's a crude, ugly and inefficient code bit that generates a circular-ish-shaped ore blob at your current position. You can tune the tile count, total amount and ore type at the top. /c local name = 'iron-ore' local amount = 50000000 local tiles = 4...