Search found 16 matches

by winkieman
Tue Apr 25, 2017 2:33 am
Forum: Releases
Topic: Version 0.15.1
Replies: 54
Views: 45913

Re: Version 0.15.1

First impression, I miss my tree collision mod! Don't understand why it is not yet built into base game?
by winkieman
Fri Nov 11, 2016 7:22 am
Forum: Releases
Topic: Version 0.14.20
Replies: 19
Views: 28549

Re: Version 0.14.20

Seems to be quite unstable as it locks up 2-3 times per hour...
by winkieman
Wed Aug 31, 2016 5:01 am
Forum: Mod portal Discussion
Topic: Mods for 0.14
Replies: 5
Views: 3897

Re: Mods for 0.14

DukeAl wrote: just do a backup like any reasonable person would do.
crap, crap, CRAP! Do a back up! Dammit, I know this from the DOS days... Windows has made me lazy. :oops:
by winkieman
Wed Aug 31, 2016 4:50 am
Forum: Releases
Topic: Version 0.14.2
Replies: 35
Views: 30580

Re: Version 0.14.2

tacgnol wrote:
tehroach wrote:Is it just me?

but I cant find the DL Link for 0.14.2

it's not just you
Odd, came up as an auto update...
by winkieman
Fri Aug 26, 2016 5:56 pm
Forum: Releases
Topic: Version 0.14.0
Replies: 58
Views: 63797

Re: Version 0.14.0

I want my Tree-collision mod back! That is the one mod I think should have been part of the base game.
by winkieman
Sat Aug 06, 2016 12:02 am
Forum: Technical Help
Topic: Unable to see my network inventory
Replies: 4
Views: 2206

Unable to see my network inventory

Is there a new way to bring up network inventory? used to be able to mouse over a network chest to see everything, now half of it is hidden so unless what you are looking for is in the top 4 rows the whole thing is pretty useless.
by winkieman
Tue Jul 26, 2016 11:00 pm
Forum: Mods
Topic: [MOD 0.12.x] Spawn Belt 0.1.1
Replies: 30
Views: 22759

Re: [MOD 0.12.x] Spawn Belt 0.1.1

This is the message I get
Error while running the eventhandler__spawn-belt__/control.lua:116:An area of zero size is not supported. Either don't define area to seach the entrire surface or use 'position'.
No idea what it means but crashes the game.
by winkieman
Mon Jun 06, 2016 3:03 am
Forum: News
Topic: Friday Facts #141 - Mod Portal
Replies: 190
Views: 88446

Re: Friday Facts #141 - Mod Portal

Damn you people for telling me about Slither! been there for 2 days!
by winkieman
Sun May 08, 2016 10:00 pm
Forum: Duplicates
Topic: [0.12.29] Starting in the middle of an ocean
Replies: 166
Views: 62444

Re: Weirdest start I've ever had

So.... How far did you get?
by winkieman
Thu May 05, 2016 8:44 pm
Forum: Off topic
Topic: What is some good news in your life right now?
Replies: 14
Views: 6212

Re: What is some good news in your life right now?

Passed my Pee test!... On the other hand, going to have a long talk with my dealer.
by winkieman
Mon May 02, 2016 11:28 pm
Forum: Mods
Topic: [MOD 0.12.x] More Locomotives!
Replies: 30
Views: 21830

Re: [MOD 0.12.x] More Locomotives!

Thank you Daniel34 that did it. I should have asked my Grandson before posting, oh well. :oops:
by winkieman
Mon May 02, 2016 10:50 pm
Forum: Mods
Topic: [MOD 0.12.x] More Locomotives!
Replies: 30
Views: 21830

Re: [MOD 0.12.x] More Locomotives!

Sebb767 wrote:
winkieman wrote:Was really looking forward to using this mod, but does not seem to like 12.31... And now I see that 12.32 is out.
I tested and it works for me (the 0.3 version, not sure about dev-master). What version are you using and whats failing?
This is what I get.
by winkieman
Sat Apr 30, 2016 7:13 pm
Forum: Mods
Topic: [0.14.something](almost)Pointless mod 0.0.0.5.2
Replies: 71
Views: 44834

Re: [just 0.12+](almost)Pointless mod 0.0.0.5.1

How about a factory that replicates your mouse pointer! You turn them out by the hundreds and place them around your map for no apparent reason!
by winkieman
Sat Apr 30, 2016 2:39 am
Forum: Mods
Topic: [MOD 0.12.x] More Locomotives!
Replies: 30
Views: 21830

Re: [MOD 0.12.x] More Locomotives!

Sebb767 wrote:I've made a break from Factorio, so I didn't check. But I'll do soon, stay tuned ;)
Looking forward to it sir!
by winkieman
Fri Apr 29, 2016 4:56 pm
Forum: Mods
Topic: [MOD 0.12.x] More Locomotives!
Replies: 30
Views: 21830

Re: [MOD 0.12.x] More Locomotives!

Was really looking forward to using this mod, but does not seem to like 12.31... And now I see that 12.32 is out.
by winkieman
Fri Apr 01, 2016 11:11 pm
Forum: Mods
Topic: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
Replies: 25
Views: 31858

Re: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!

Darn, not working in 12.29. Really wanted this one...

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