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by rocketshipbbq
Wed Jun 04, 2025 11:00 pm
Forum: Duplicates
Topic: [2.0.47] Smart belt building builds extra belts when bending in a certain way
Replies: 1
Views: 142

[2.0.47] Smart belt building builds extra belts when bending in a certain way

What happened?
20250604155015_1.jpg
Bending belts in a specific way when smart belt building causes unexpected additional belts to be built.

What did you do?
Steps to reproduce:
1. Drag a straight line of belts forwards (up in this case)
20250604155010_1.jpg
2. Without releasing the mouse ...
by rocketshipbbq
Mon Jun 02, 2025 5:56 pm
Forum: Ideas and Requests For Mods
Topic: No Deconstruction Timeout
Replies: 30
Views: 9169

Re: No Deconstruction Timeout

I'd like to second revisiting this! (At least, for deconstruction orders that would destroy a ghost if cancelled). It was quite confusing when designing a factory in ghosts to be built later, only to come back to find a bunch of ghosts missing because some trees were in the way.
by rocketshipbbq
Fri Nov 22, 2024 3:41 am
Forum: Duplicates
Topic: [2.0.20] Tips and tricks miniscenario crash (Circuit network)
Replies: 2
Views: 299

Re: [2.0.20] Tips and tricks miniscenario crash (Circuit network)

I can reproduce this on Steam Deck (also on version 2.0.20) with interface scaling at 100% (the default I think):
download.png

Clip: clip_1,732,246,657,907.mp4

At interface scaling 75%, the simulation functions correctly. At interface scaling 125%, the simulation doesn't crash, but doesn't ...

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