Troubleshooting bugs
Search found 7 matches
- Tue Mar 08, 2016 12:20 pm
- Forum: General discussion
- Topic: Factorio development explained in gifs
- Replies: 131
- Views: 329847
- Mon Feb 01, 2016 11:58 pm
- Forum: Spread the Word
- Topic: GOG Galaxy
- Replies: 2
- Views: 10329
Re: GOG Galaxy
Also available for Mac OS X and soon for Linus as per their own page.
Regardless, even though Linux is not supported yet (but will be) (soon tm) it gives great exposure to the game.
Regardless, even though Linux is not supported yet (but will be) (soon tm) it gives great exposure to the game.
- Mon Feb 01, 2016 10:46 pm
- Forum: Spread the Word
- Topic: GOG Galaxy
- Replies: 2
- Views: 10329
GOG Galaxy
Most of you might have heard by now about the Games in Development initiative by GOG Galaxy. It is basically like Steam Greenlight, but curated and checked. Given the aesthetics and gameplay of Factorio, I think it would feel right at home on GOG and its playerbase. Might be worth something looking ...
- Wed Apr 22, 2015 8:27 pm
- Forum: Mods
- Topic: [MOD 0.11.x+ / 0.12.x] Boxing (v0.6.0)
- Replies: 29
- Views: 41378
Re: [MOD 0.11.x+] Boxing (v0.6.0)
Tried this and it is working now. Thanks for the help =)orzelek wrote:Put in the mod in zip file to mods directory.
When you unzip it it brakes the naming convention and won't be loaded. If kept zipped it should work properly.
- Wed Apr 22, 2015 7:13 pm
- Forum: Mods
- Topic: [MOD 0.11.x+ / 0.12.x] Boxing (v0.6.0)
- Replies: 29
- Views: 41378
Re: [MOD 0.11.x+] Boxing (v0.6.0)
I looked in the Log file, both previous and current one, neither of them showed any activity loading the mod in the first place from the Appdata folder.
- Wed Apr 22, 2015 10:59 am
- Forum: Mods
- Topic: [MOD 0.11.x+ / 0.12.x] Boxing (v0.6.0)
- Replies: 29
- Views: 41378
Re: [MOD 0.11.x+] Boxing (v0.6.0)
I have a problem trying to get the mod to work. I have downloaded your zip file, unzipped it and added it to the mods folders, however the game doesn't recognise something's there. It did find the Rail Tanker mod, however it doesn't show your mod in the mod list options in game. Any idea as to what ...
- Sat May 10, 2014 9:06 pm
- Forum: Ideas and Suggestions
- Topic: Path signals for railroads / railway / train
- Replies: 5
- Views: 3471
Path signals for railroads / railway / train
Hey all, I know there has been talk about path based signalling in the past and several topics both here and on Reddit. I also searched for a suggestion topic already concerning this topic, but I came up empty handed when it came to topics concerning introduction of Path based signalling. As many of...