I don't see the issue as there are 5 tiers. If it was just one tier, I think it'd be a little too late.
getting the final tiers later in the game gives you something to look forward to and potentially work on.
Just pretend the last one or two tiers aren't there... You can still go up to 3 ...
Search found 6 matches
- Wed Dec 11, 2024 7:23 pm
- Forum: General discussion
- Topic: Quality Gating is flawed
- Replies: 60
- Views: 14790
- Thu Nov 14, 2024 2:43 am
- Forum: General discussion
- Topic: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
- Replies: 82
- Views: 33498
Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Alright, I have to say it: Space Age being a DLC is absurd. Ten years later, we’re handed this massive expansion that’s practically a new game in itself—new planets, space travel, tons of content that easily outscales the base game—and they slap on a purple DLC ribbon like it's a minor update. I ...
- Fri Sep 27, 2024 9:08 pm
- Forum: News
- Topic: Friday Facts #430 - Drowning in Fluids
- Replies: 320
- Views: 74008
Re: Friday Facts #430 - Drowning in Fluids
I know it's probably disheartening to see a lot of negativity for the devs, but I would be lying if I said this seemed like a good and interesting change (still not a huge fan of fluids 2.0 in general). But I guess I will not know 100% until I play SA.
As others have said, it seems random ...
As others have said, it seems random ...
- Mon Jun 24, 2024 1:49 am
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 128899
Re: Friday Facts #416 - Fluids 2.0
People are still discussing "fun vs. realism" topic while i have a strong feeling it was a deliberate misdirection to distract people from the real change that was made to the game.
agreed. "fun" vs "realism" is just a distraction.
Even if fluids 2.0 is more realistic It's not realistic in ...
- Sat Jun 22, 2024 2:42 am
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 128899
Re: Friday Facts #416 - Fluids 2.0
I welcome this change because pipes just don't work currently. I've lost count of how many times I've seen a pipe with 100 liquid sitting next to a pipe with 0 liquid, and it just won't flow. While the "realism" would be nice, I want my liquid systems to actually work. I'm sure the devs can ...
- Fri Jun 21, 2024 6:29 pm
- Forum: News
- Topic: Friday Facts #416 - Fluids 2.0
- Replies: 464
- Views: 128899
Re: Friday Facts #416 - Fluids 2.0
That's the first FFF about the new Factorio that I have just read and thought... hold on... so... you just did that? And this wasn't a build up to a series of trial and errors that eventually came out with something that worked similarly to the old system and was still workable?
It's ...