Search found 6 matches

by eloepp
Wed Dec 11, 2024 7:23 pm
Forum: General discussion
Topic: Quality Gating is flawed
Replies: 60
Views: 14790

Re: Quality Gating is flawed

I don't see the issue as there are 5 tiers. If it was just one tier, I think it'd be a little too late.

getting the final tiers later in the game gives you something to look forward to and potentially work on.

Just pretend the last one or two tiers aren't there... You can still go up to 3 ...
by eloepp
Thu Nov 14, 2024 2:43 am
Forum: General discussion
Topic: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game
Replies: 82
Views: 33498

Re: Space Age DLC is a Cash Grab - It Should’ve Been a Standalone Game


Alright, I have to say it: Space Age being a DLC is absurd. Ten years later, we’re handed this massive expansion that’s practically a new game in itself—new planets, space travel, tons of content that easily outscales the base game—and they slap on a purple DLC ribbon like it's a minor update. I ...
by eloepp
Fri Sep 27, 2024 9:08 pm
Forum: News
Topic: Friday Facts #430 - Drowning in Fluids
Replies: 320
Views: 74008

Re: Friday Facts #430 - Drowning in Fluids

I know it's probably disheartening to see a lot of negativity for the devs, but I would be lying if I said this seemed like a good and interesting change (still not a huge fan of fluids 2.0 in general). But I guess I will not know 100% until I play SA.

As others have said, it seems random ...
by eloepp
Mon Jun 24, 2024 1:49 am
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 128899

Re: Friday Facts #416 - Fluids 2.0


People are still discussing "fun vs. realism" topic while i have a strong feeling it was a deliberate misdirection to distract people from the real change that was made to the game.


agreed. "fun" vs "realism" is just a distraction.

Even if fluids 2.0 is more realistic It's not realistic in ...
by eloepp
Sat Jun 22, 2024 2:42 am
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 128899

Re: Friday Facts #416 - Fluids 2.0


I welcome this change because pipes just don't work currently. I've lost count of how many times I've seen a pipe with 100 liquid sitting next to a pipe with 0 liquid, and it just won't flow. While the "realism" would be nice, I want my liquid systems to actually work. I'm sure the devs can ...
by eloepp
Fri Jun 21, 2024 6:29 pm
Forum: News
Topic: Friday Facts #416 - Fluids 2.0
Replies: 464
Views: 128899

Re: Friday Facts #416 - Fluids 2.0


That's the first FFF about the new Factorio that I have just read and thought... hold on... so... you just did that? And this wasn't a build up to a series of trial and errors that eventually came out with something that worked similarly to the old system and was still workable?

It's ...

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