Search found 29 matches

by Meppi
Sat Apr 09, 2016 9:38 am
Forum: Mods
Topic: [MOD 0.12.x] The 8L Train Project v1.2.3 (Updated '16-05-01)
Replies: 71
Views: 69201

Re: [MOD 0.12.x] The 8L Train Project v1.2.1 (Updated '16-04-08)

Sorry, I didn't think this through. It should be connection_distance = 2.9 and joint_distance = 5.1 on the locomotive to keep it 8 tiles long and only move the wagons back by 0.1 tiles. Anyway, this is just a workaround and the defs should take a look at that bug, since it might even carry over to t...
by Meppi
Fri Apr 08, 2016 11:28 pm
Forum: Mods
Topic: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
Replies: 161
Views: 132623

Re: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.15

Narc wrote:That's really awesome! Can I assume you'd like me to pick those up into the official package?
Sure, feel free to include them if you like.
by Meppi
Fri Apr 08, 2016 11:09 pm
Forum: Mods
Topic: [MOD 0.12.x] The 8L Train Project v1.2.3 (Updated '16-05-01)
Replies: 71
Views: 69201

Re: [MOD 0.12.x] The 8L Train Project v1.2.1 (Updated '16-04-08)

You're right, i haven't noticed the problem with the inserters before. Increasing joint_distance on the locomotive by 0.1 fixes this. It moves all the wagons back by a constant offset, while the wagons still stay length 8. I ajusted pictures.shift on the wagons to compensate for it. entities.lua: su...
by Meppi
Fri Apr 08, 2016 1:58 pm
Forum: Mods
Topic: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
Replies: 161
Views: 132623

Re: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.15

Here are two icons I made for anyone who'd like to replace the yellow retro calculator :)

tech icon
yarm-tech.png
yarm-tech.png (17.21 KiB) Viewed 9227 times
tool icon
resource-monitor.png
resource-monitor.png (1.67 KiB) Viewed 9227 times
by Meppi
Fri Apr 08, 2016 1:41 pm
Forum: Mods
Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
Replies: 374
Views: 343660

Re: [MOD 0.12.x] Rail Tanker - Liquid transport 1.1.3

I made a tech icon for Rail Tanker. I'll just leave this here for anyone who wants to use it.
rail-tanker-tech.png
rail-tanker-tech.png (29.17 KiB) Viewed 6124 times
by Meppi
Fri Apr 08, 2016 1:24 pm
Forum: Mods
Topic: [MOD 0.12.x] The 8L Train Project v1.2.3 (Updated '16-05-01)
Replies: 71
Views: 69201

Re: [MOD 0.12.x] The 8L Train Project v1.2.0 (Updated '16-03-26)

Hey, i noticed the position of the cargo wagons is still a little off. I found out it is due to the position where the train stops at the station, which is with a distance of 0.5 between the frontal joint and the center of the station. If you change joint_distance to 5 and connection_distance to 3, ...
by Meppi
Thu Apr 07, 2016 5:31 pm
Forum: Mods
Topic: [MOD 0.13.x] Better Icons
Replies: 8
Views: 10569

[MOD 0.13.x] Better Icons

http://i.imgur.com/9YGwIF3.jpg Description: This mod replaces most of the placeholder and outdated icons with new icons that fit the visual style of the game. Name: Better Icons Version: 1.1.0 Factorio Version: 0.13.x Release: 2016-04-07 Category: Non-Game-Changing, Graphics License: MIT License (h...
by Meppi
Thu Apr 07, 2016 4:41 pm
Forum: Mods
Topic: [MOD 0.13.x] Better Fluid Colors
Replies: 12
Views: 12754

[MOD 0.13.x] Better Fluid Colors

Image

Description:
This mod changes the colors of fluids in pipes.
  • Name: Better Fluid Colors
    Version: 1.0.1
    Factorio Version: 0.13.x
    Release: 2016-04-07
    Category: Non-Game-Changing, Graphics
    License: MIT License (https://opensource.org/licenses/MIT)
Download:
by Meppi
Thu Apr 07, 2016 4:35 pm
Forum: Mods
Topic: [MOD 0.12.x] Long Reach
Replies: 35
Views: 65546

Re: [MOD 0.12.x] Long Reach

I'm usually a little reluctant to installing gamplay changing mods. This mod however is great. It removes a lot of the tedium without sacrificing game play. I'm not missing the "out of reach error sound" or the maneuvering around pipes. ;)

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