Search found 29 matches
- Sat Apr 09, 2016 9:38 am
- Forum: Mods
- Topic: [MOD 0.12.x] The 8L Train Project v1.2.3 (Updated '16-05-01)
- Replies: 71
- Views: 69201
Re: [MOD 0.12.x] The 8L Train Project v1.2.1 (Updated '16-04-08)
Sorry, I didn't think this through. It should be connection_distance = 2.9 and joint_distance = 5.1 on the locomotive to keep it 8 tiles long and only move the wagons back by 0.1 tiles. Anyway, this is just a workaround and the defs should take a look at that bug, since it might even carry over to t...
- Fri Apr 08, 2016 11:28 pm
- Forum: Mods
- Topic: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
- Replies: 161
- Views: 132623
Re: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.15
Sure, feel free to include them if you like.Narc wrote:That's really awesome! Can I assume you'd like me to pick those up into the official package?
- Fri Apr 08, 2016 11:09 pm
- Forum: Mods
- Topic: [MOD 0.12.x] The 8L Train Project v1.2.3 (Updated '16-05-01)
- Replies: 71
- Views: 69201
Re: [MOD 0.12.x] The 8L Train Project v1.2.1 (Updated '16-04-08)
You're right, i haven't noticed the problem with the inserters before. Increasing joint_distance on the locomotive by 0.1 fixes this. It moves all the wagons back by a constant offset, while the wagons still stay length 8. I ajusted pictures.shift on the wagons to compensate for it. entities.lua: su...
- Fri Apr 08, 2016 1:58 pm
- Forum: Mods
- Topic: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.17
- Replies: 161
- Views: 132623
Re: [MOD 0.12.12+] YARM (Yet Another Resource Monitor) v0.7.15
Here are two icons I made for anyone who'd like to replace the yellow retro calculator
tech icon tool icon
tech icon tool icon
- Fri Apr 08, 2016 1:41 pm
- Forum: Mods
- Topic: [MOD 0.15|0.14] Rail Tanker - Liquid transport 1.4.1
- Replies: 374
- Views: 343660
Re: [MOD 0.12.x] Rail Tanker - Liquid transport 1.1.3
I made a tech icon for Rail Tanker. I'll just leave this here for anyone who wants to use it.
- Fri Apr 08, 2016 1:24 pm
- Forum: Mods
- Topic: [MOD 0.12.x] The 8L Train Project v1.2.3 (Updated '16-05-01)
- Replies: 71
- Views: 69201
Re: [MOD 0.12.x] The 8L Train Project v1.2.0 (Updated '16-03-26)
Hey, i noticed the position of the cargo wagons is still a little off. I found out it is due to the position where the train stops at the station, which is with a distance of 0.5 between the frontal joint and the center of the station. If you change joint_distance to 5 and connection_distance to 3, ...
- Thu Apr 07, 2016 5:31 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Better Icons
- Replies: 8
- Views: 10569
[MOD 0.13.x] Better Icons
http://i.imgur.com/9YGwIF3.jpg Description: This mod replaces most of the placeholder and outdated icons with new icons that fit the visual style of the game. Name: Better Icons Version: 1.1.0 Factorio Version: 0.13.x Release: 2016-04-07 Category: Non-Game-Changing, Graphics License: MIT License (h...
- Thu Apr 07, 2016 4:41 pm
- Forum: Mods
- Topic: [MOD 0.13.x] Better Fluid Colors
- Replies: 12
- Views: 12754
[MOD 0.13.x] Better Fluid Colors
Description:
This mod changes the colors of fluids in pipes.
- Name: Better Fluid Colors
Version: 1.0.1
Factorio Version: 0.13.x
Release: 2016-04-07
Category: Non-Game-Changing, Graphics
License: MIT License (https://opensource.org/licenses/MIT)
- Thu Apr 07, 2016 4:35 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Long Reach
- Replies: 35
- Views: 65546
Re: [MOD 0.12.x] Long Reach
I'm usually a little reluctant to installing gamplay changing mods. This mod however is great. It removes a lot of the tedium without sacrificing game play. I'm not missing the "out of reach error sound" or the maneuvering around pipes.