Search found 27 matches
- Thu Dec 14, 2017 1:27 pm
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 173554
- Thu Dec 14, 2017 12:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [Dominik][16.2] Reactor heat pipes connector graphic rotated
- Replies: 3
- Views: 3281
[Dominik][16.2] Reactor heat pipes connector graphic rotated
What did you do? I placed a reactor.
What happened? The graphic for the heat pipes was rotated wrong (see image).
What did you expect to happen instead? Judging by the light on the normal heat pipes, I assume the heat pipes graphic is rotated by 180 degrees.
What happened? The graphic for the heat pipes was rotated wrong (see image).
What did you expect to happen instead? Judging by the light on the normal heat pipes, I assume the heat pipes graphic is rotated by 180 degrees.
- Mon Oct 03, 2016 4:58 am
- Forum: Fan Art
- Topic: Winseven4lyf's Art
- Replies: 2
- Views: 3618
Winseven4lyf's Art
I have made a piece of art called Fishes, based on an image I saw somewhere.
- Tue Sep 20, 2016 12:37 am
- Forum: Off topic
- Topic: Your Logistic Robots Are Broken! [Forum Game]
- Replies: 344
- Views: 127570
Re: Your Logistic Robots Are Broken! [Forum Game]
The robots thought you said "Red circuit" and Factorio crashed because you have no red circuits.
I request 10 Flamer capsules (From Seven Industries)
I request 10 Flamer capsules (From Seven Industries)
- Mon Sep 19, 2016 9:17 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Diesel Fuel 0.0.4
- Replies: 25
- Views: 25074
Re: [MOD 0.12.x] Diesel Fuel 0.0.6
I made version 0.0.6! Works with 0.14, and this is the optional dependency for Seven Industries.
- Mon Sep 19, 2016 11:48 am
- Forum: Not a bug
- Topic: 0.14.7 Error: file_size(p)
- Replies: 2
- Views: 1539
Re: 0.14.7 Error: file_size(p)
Loaded it with no mods in the directory. It worked. Put mods back, It broke!? I'll try to load it with only SevenIndustries EDIT 1: That broke. This has only started when I added the fridge. EDIT 2: Loaded it with every other mod I use. IT WORKED!? Why can there not be a useful traceback? EDIT 3: On...
- Mon Sep 19, 2016 11:00 am
- Forum: Not a bug
- Topic: 0.14.7 Error: file_size(p)
- Replies: 2
- Views: 1539
0.14.7 Error: file_size(p)
I have no mods on and I have already tried reinstalling.- Mon Sep 19, 2016 10:47 am
- Forum: Modding help
- Topic: file_size(p) Error, SevenIndustries
- Replies: 1
- Views: 1134
Re: file_size(p) Error, SevenIndustries
Turns out this is a factorio error. I disabled all my mods and it still wouldn't start. Going to reinstall factorio.
- Mon Sep 19, 2016 9:39 am
- Forum: Modding help
- Topic: file_size(p) Error, SevenIndustries
- Replies: 1
- Views: 1134
file_size(p) Error, SevenIndustries
Hai
I am the developer of Seven Industries, and my latest update is having some issues.
When I try to start Factorio, this error occurs :
Help?
EDIT:
I forgot to include the mod
I am the developer of Seven Industries, and my latest update is having some issues.
When I try to start Factorio, this error occurs :
Help?
EDIT:
I forgot to include the mod
- Fri Sep 16, 2016 2:07 am
- Forum: Mods
- Topic: [MOD 0.12.x] Diesel Fuel 0.0.4
- Replies: 25
- Views: 25074
Re: [MOD 0.12.x] Diesel Fuel 0.0.4
@MrDrummer, I made 0.0.5. Works with 0.13 and I even fixed the tech icon
- Fri Sep 16, 2016 1:35 am
- Forum: Mods
- Topic: [MOD 0.12.x] Diesel Fuel 0.0.4
- Replies: 25
- Views: 25074
Re: [MOD 0.12.x] Diesel Fuel 0.0.4
Scratch my last post. Now I am going to make a mod called Seven Industries. Flame turrets will still have the compatibility, but instead of just turrets, lots more stuff will appear.
PS: I am also still gonna make ammo out of diesel, and also add that diesel cube.
PS: I am also still gonna make ammo out of diesel, and also add that diesel cube.
- Thu Sep 15, 2016 9:25 pm
- Forum: Mods
- Topic: [MOD 0.12.x] Diesel Fuel 0.0.4
- Replies: 25
- Views: 25074
Re: [MOD 0.12.x] Diesel Fuel 0.0.4
@MrDrummer, I never got around to creating that aforementioned mod, but I am now working on a mod to add more turrets. The mod will also allow flamethrower turrets to use diesel as the best damaging fuel
PS: I will edit this post with the link to the mod, as soon as there is one.
PS: I will edit this post with the link to the mod, as soon as there is one.
- Wed Jun 29, 2016 5:22 am
- Forum: Modding help
- Topic: 0.13.0 Mods
- Replies: 1
- Views: 1157
0.13.0 Mods
I emailed factorio, and you need to put
in your info.json
Code: Select all
"factorio_version": "0.13"
- Mon Jun 27, 2016 5:26 am
- Forum: Mods
- Topic: [MOD 0.12, 0.13, 0.14, 0.15] Electric Furnaces
- Replies: 70
- Views: 96836
Re: [MOD 0.12.x] Electric Furnaces v1.3.3
@GotLag, My brain is stupid, and I could not figure out the ratio for fuel to electricity What is the ratio?
- Thu Apr 21, 2016 7:00 am
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 173554
Re: Random Word Association Game
- Thu Apr 21, 2016 6:56 am
- Forum: Mods
- Topic: [MOD 0.12.x] Diesel Fuel 0.0.4
- Replies: 25
- Views: 25074
Re: [MOD 0.12.x] Diesel Fuel 0.0.4
Also did you use the DieselCube? I sorta made that texture because using the barrel up seems a "little" strange ;) EDIT: I'm probably gonna use my mod's compat feature to make flamethrower ammo out of diesel, just a heads up :D 2ND EDIT: Also 60 secs for the tech is too long. use 30 instea...
- Wed Apr 20, 2016 11:48 am
- Forum: Mods
- Topic: [MOD 0.12.x] Diesel Fuel 0.0.4
- Replies: 25
- Views: 25074
Re: [MOD 0.12.x] Diesel Fuel 0.0.3
You actually need 128x research images, was just a *bit* lazy Will make 128x research nowish
EDIT: Took around 1 min. PS I actually had to use the "Curves" feature of PDN. Hue/Sat was doing nothing [Maybe because oil is black, I used oil as base].
EDIT: Took around 1 min. PS I actually had to use the "Curves" feature of PDN. Hue/Sat was doing nothing [Maybe because oil is black, I used oil as base].
- Wed Apr 20, 2016 11:32 am
- Forum: Modding help
- Topic: Steel recipe erroring
- Replies: 0
- Views: 885
Steel recipe erroring
This code is throwing an error saying that the steel-plate recipe doesn't exist, then the "name" node doesn't exist, although I CLEARLY ADDED NAME :evil: --Removing data.raw.recipe["steel-plate"] = nil --Adding data:extend( { { type = "recipe", name = "steel-plate&...
- Wed Apr 20, 2016 8:07 am
- Forum: Off topic
- Topic: Random Word Association Game
- Replies: 468
- Views: 173554
Re: Random Word Association Game
Aladdin
- Wed Apr 20, 2016 8:05 am
- Forum: Off topic
- Topic: The Ctrl+V Game
- Replies: 218
- Views: 123014
Re: The Ctrl+V Game
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