Search found 3 matches

by 0positivo
Mon May 12, 2014 1:15 pm
Forum: Questions, reviews and ratings
Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
Replies: 438
Views: 381897

Re: [MOD 0.9.8] Treefarm v1.0.2

'Ello. Awesome mod. I'm having a bit of a logistical issue tho

Unlike other things (like furnaces), they don't seem to limit their resource (seedling) to only a handful and request when needed... which means that if I try to have wood automatically extracted and seedlings automatically inserted ...
by 0positivo
Sun May 11, 2014 9:10 pm
Forum: General discussion
Topic: Resource depletion or infinite resources?
Replies: 27
Views: 20523

Re: Resource depletion or infinite resources?

That's some good food for thought. For some reason, I had also never considered to detach my extraction from my production area... I have just been comining the two quite closely all the time

Infinite ore "could" work if:

- amount produced per node is very small.
- nodes are rare and far spread ...
by 0positivo
Sun May 11, 2014 7:33 pm
Forum: General discussion
Topic: Resource depletion or infinite resources?
Replies: 27
Views: 20523

Resource depletion or infinite resources?

I have gotten the game very recently, and just got into the whole oil extraction part... and found that oil isn't a numbered resource, but rather an infinite, "X per tick", resource

And I found that really interesting, considering it's quite different than any other resource

Then, just today I ...

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