'Ello. Awesome mod. I'm having a bit of a logistical issue tho
Unlike other things (like furnaces), they don't seem to limit their resource (seedling) to only a handful and request when needed... which means that if I try to have wood automatically extracted and seedlings automatically inserted ...
Search found 3 matches
- Mon May 12, 2014 1:15 pm
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 381897
- Sun May 11, 2014 9:10 pm
- Forum: General discussion
- Topic: Resource depletion or infinite resources?
- Replies: 27
- Views: 20523
Re: Resource depletion or infinite resources?
That's some good food for thought. For some reason, I had also never considered to detach my extraction from my production area... I have just been comining the two quite closely all the time
Infinite ore "could" work if:
- amount produced per node is very small.
- nodes are rare and far spread ...
Infinite ore "could" work if:
- amount produced per node is very small.
- nodes are rare and far spread ...
- Sun May 11, 2014 7:33 pm
- Forum: General discussion
- Topic: Resource depletion or infinite resources?
- Replies: 27
- Views: 20523
Resource depletion or infinite resources?
I have gotten the game very recently, and just got into the whole oil extraction part... and found that oil isn't a numbered resource, but rather an infinite, "X per tick", resource
And I found that really interesting, considering it's quite different than any other resource
Then, just today I ...
And I found that really interesting, considering it's quite different than any other resource
Then, just today I ...