Search found 4 matches

by squirrelcommander
Tue Nov 11, 2025 8:36 am
Forum: Off topic
Topic: Running factorio on android
Replies: 0
Views: 77

Running factorio on android

Had a lot of trouble getting Factorio to run on winlator and wanted to share how I got it working.
Use DXVK 1.7.2
Turnip 25.0 (tested on snapdragon phones only)
Box 64 preset performance.
All other settings default.

In same folder as factorio.exe you must add d3dcompiler_47.dll that you can find ...
by squirrelcommander
Fri Oct 24, 2025 6:20 pm
Forum: News
Topic: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™
Replies: 51
Views: 9625

Re: Friday Facts #439 - Factorio and Space Age on Nintendo Switch 2™

Any chance we could get a IOS/ Android release too? I’ve been playing with UTM and box64 a native port would be so much easier and another sale
by squirrelcommander
Fri Sep 19, 2025 8:03 am
Forum: Technical Help
Topic: [2.0.60] MacOS Metal Graphics backend 48.0 FPS
Replies: 13
Views: 3467

M4 Macbook Pro FPS Metal API

Unmodded Factorio Space Age runs at exactly half of monitor Hz when using metal API. I have tested with a 75Hz monitor and game runs at 37.5 FPS and a 90 HZ monitor runs at 45 FPS. UPS is unaffected. Game runs fine with openGL. not a big deal just an FYI
by squirrelcommander
Tue Oct 22, 2024 11:25 am
Forum: Duplicates
Topic: Large Power pole graphical bug
Replies: 1
Views: 275

Large Power pole graphical bug

Linux version
Ubuntu 22 x11
Amd ryzen laptop with an rtx 4050

Large power poles when at 45 degree angles render the wires very strangely. Sort of hard to replicate the exact same issue but I made a quick video. Sorry couldn’t figure out screen recording so it’s a phone camera.

https://share ...

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