Search found 7 matches

by AverseMoon
Wed Mar 11, 2026 7:29 pm
Forum: Modding interface requests
Topic: LuaEntityPrototype sounds
Replies: 4
Views: 208

Re: LuaEntityPrototype sounds

i would like to get the mining sounds for any arbitrary entity but

Code: Select all

entity.prototype.mining_sound
will not work as entity.prototype is a LuaEntityPrototype (runtime prototype) and the mining_sound property is only available in EntityPrototype (data stage)
by AverseMoon
Wed Mar 11, 2026 6:59 pm
Forum: Modding interface requests
Topic: LuaEntityPrototype sounds
Replies: 4
Views: 208

LuaEntityPrototype sounds

atm only EntityPrototype (data stage) has entity sounds (mining, mined, walking, etc) in it, i would like a way to access these at runtime for a specific LuaEntityPrototype
by AverseMoon
Sun Mar 08, 2026 7:04 pm
Forum: Not a bug
Topic: Mech Armor rubber-banding while shooting on multiplayer servers
Replies: 2
Views: 202

Re: Mech Armor rubber-banding while shooting on multiplayer servers

idk if this is from latency hiding or not but it seems like i move at a different speed on my client while doing it than if i was to do it in singleplayer, its like the server and client dont agree on a speed to move at

also it only happens with the mech armor where it doesnt slow down from anything
by AverseMoon
Sun Mar 08, 2026 6:54 pm
Forum: Not a bug
Topic: Mech Armor rubber-banding while shooting on multiplayer servers
Replies: 2
Views: 202

Mech Armor rubber-banding while shooting on multiplayer servers

video of the bug here: https://youtu.be/wG-wCVaFz_U

i tested in singleplayer and this bug doesn't happen there

if it matters im on a Surface Pro 7 running CachyOS with the linux-surface kernel, factorio is running natively without wine
by AverseMoon
Mon Oct 28, 2024 7:38 pm
Forum: Ideas and Suggestions
Topic: Roboport robot requests limit?
Replies: 14
Views: 7109

Re: Roboport robot requests limit?

Koub wrote: Sat Oct 26, 2024 9:18 am How about adding an inserter that takes from the roboport robots in excess to dump them in a provider chest ?
Well yeah that would fix the clogging but then the robots wont actually start working, they would just be sitting in network storage.
by AverseMoon
Fri Oct 25, 2024 8:10 pm
Forum: Ideas and Suggestions
Topic: Roboport robot requests limit?
Replies: 14
Views: 7109

Roboport robot requests limit?

Currently, we can set roboports to request a minimum amount of robots to station (which is very nice), but we cannot set a max amount of robots in a roboport, i found this out when i tried to make the roboport that adds robots to my network not get clogged up when its filled. So maybe we could get ...
by AverseMoon
Wed Oct 23, 2024 3:11 am
Forum: Resolved Problems and Bugs
Topic: [pard] [2.0.8] Tips & Tricks mouse cursor shows above all ui elements.
Replies: 3
Views: 849

[pard] [2.0.8] Tips & Tricks mouse cursor shows above all ui elements.

If you go to the tricks and tips page in-game, and go to a page with a fake mouse cursor, if you open factoriopedia (or any other ui I'm guessing), the fake cursor stays on top.

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