Search found 17 matches
- Mon Feb 08, 2021 4:47 pm
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 166853
Re: Friday Facts #365 - Future plans
I would love to see more factorio updates and like the way you are thinking and planning and the comparison between facts and results ^^ I will support new upcomming content in this way! We all will back you!
- Fri Aug 28, 2020 11:15 am
- Forum: Ideas and Suggestions
- Topic: Achievments in PvP Scenario
- Replies: 0
- Views: 527
Achievments in PvP Scenario
Dear Developer, first of all i must say I love Factorio! You did a realy phenomenal work on working on this masterpiece of art, technology and knowledge! I' ve said in the past and i will in the future. I ve looking on that game and playing it for years now and every update and new mods make that ga...
- Tue Mar 05, 2019 3:31 pm
- Forum: Technical Help
- Topic: Notification Message in PvP when Research (to all befriend teams)
- Replies: 0
- Views: 499
Notification Message in PvP when Research (to all befriend teams)
Dear Developer, I have a question about the pvp scenario in factorio. We have begun an match with diplomacy and 3 teams. We have friend sight comparison and all went good as it planed. But if i "ally" an other team, this team and I get messages each time, when i or they begin to research s...
- Thu Dec 13, 2018 2:24 pm
- Forum: Modding help
- Topic: help with factorio and lua (functions and if)
- Replies: 11
- Views: 3268
Re: help with factorio and lua (functions and if)
I thank you all for your help all work fine, good christmas days until the next question XD or the mod being updated to 0.16 in a faster and nicer code system.
- Thu Dec 13, 2018 2:16 pm
- Forum: Modding help
- Topic: help with factorio and lua (functions and if)
- Replies: 11
- Views: 3268
- Wed Dec 12, 2018 9:29 pm
- Forum: Modding help
- Topic: help with factorio and lua (functions and if)
- Replies: 11
- Views: 3268
Re: help with factorio and lua (functions and if)
Wow, that was the problem, thats realy stupid. in lua you dont need any commas? If have programmed with pascal and php and i have never seen such an unlogical crap ^^ I realy thank you, if have been watched over for ours and doesnt think this could be the problem ^^
- Wed Dec 12, 2018 5:36 pm
- Forum: Modding help
- Topic: help with factorio and lua (functions and if)
- Replies: 11
- Views: 3268
Re: help with factorio and lua (functions and if)
i have made a new version, shorter and without in the data.extend, but same problem here function item (i_name, i_stack_size, i_subgroup, i_icon_path, i_icon_size, i_order, i_flags ) local icon_size_number = 0, if not i_icon_size then icon_size_number = 32, else icon_size_number = i_icon_size, end l...
- Wed Dec 12, 2018 3:30 pm
- Forum: Modding help
- Topic: help with factorio and lua (functions and if)
- Replies: 11
- Views: 3268
Re: help with factorio and lua (functions and if)
Thank you for your fast help, i will try it right now. And a special thanks to bob, i am realy happy about your attetion. :D I love your mods and your code, its the only thing we used since ever ^^ And the libary-mod is... wow ^^ PS: Maybe you can awnser me one question, to an other topic: How i can...
- Tue Dec 11, 2018 8:57 pm
- Forum: Modding help
- Topic: help with factorio and lua (functions and if)
- Replies: 11
- Views: 3268
help with factorio and lua (functions and if)
I am trying to renew our mod with an shorte code. Therefore i write functions to call them if i want to make new items/recepies. Core of this are optional parameters in lua. But i have a problem with the syntax, i hae uploades the following code. It is the maincode nothing more gamechanging atm. But...
- Wed Nov 16, 2016 10:49 am
- Forum: Modding help
- Topic: BEP-mod grafic tank problem
- Replies: 13
- Views: 5321
Re: BEP-mod grafic tank problem
Hey thank you. That is an excelent anwser, but how you make the blue and red dot? I need this tool too ^^
- Wed Nov 16, 2016 12:07 am
- Forum: Modding help
- Topic: BEP-mod grafic tank problem
- Replies: 13
- Views: 5321
Re: BEP-mod grafic tank problem
http://www.mediafire.com/file/3mo8neuaz ... 4.0.12.rar
http://www.mediafire.com/file/rttj8uuaenuudm3/mods.rar
There is a problem at BEP>prototypes>entity>tank.lua [--panzer-3--]
pictures you will find under grafics>entity>tanks
http://www.mediafire.com/file/rttj8uuaenuudm3/mods.rar
There is a problem at BEP>prototypes>entity>tank.lua [--panzer-3--]
pictures you will find under grafics>entity>tanks
- Tue Nov 15, 2016 11:55 pm
- Forum: Modding help
- Topic: BEP-mod grafic tank problem
- Replies: 13
- Views: 5321
Re: BEP-mod grafic tank problem
It is uploading right now. The Mod-PAck we use to play the tank and show his error.Arch666Angel wrote:Could you post a single frame of the turret sprite?
And only BEP-mod with the code for debbuging
- Tue Nov 15, 2016 6:02 pm
- Forum: Modding help
- Topic: BEP-mod grafic tank problem
- Replies: 13
- Views: 5321
Re: BEP-mod grafic tank problem
Moving entities are a bit fiddly, make sure that you rotate the sprite around the center of the frame. Then there is a "shift" value for each "turret_animation" layer which will position the sprite in relation to the"selection_box". I use the shift command but it seem ...
- Tue Nov 15, 2016 6:01 pm
- Forum: Modding help
- Topic: BEP-mod grafic tank problem
- Replies: 13
- Views: 5321
Re: BEP-mod grafic tank problem
I try to uploud it tommorow.aubergine18 wrote:Uploading mod to github would make it lots easier for people to see what's actually going on.
- Tue Nov 15, 2016 2:56 pm
- Forum: Modding help
- Topic: BEP-mod grafic tank problem
- Replies: 13
- Views: 5321
BEP-mod grafic tank problem
BEP-mod grafic tank problem Hello Community, we have a problem with our mod and need help. We work since a year now on our Projekt. We try to expand the game with some warfare things like tanks and miniguns. But we have problems with the massive artwork bundle we would like to make. So here is one ...
- Sun Apr 17, 2016 8:28 am
- Forum: Mods
- Topic: [MOD 0.16] Swarm 1.2.0
- Replies: 30
- Views: 53311
Re: [MOD 0.12.29] Swarm 1.0.1
So here are finally the save, where the bug occured. But maybe you dont have fun with it. we use many Mods, but all work fine together and when a bug ocured in most of the cases i can fix. But this bug.... I dont understand where the Problem is. We supposed that Misantrophe is the Problem, but after...
- Sun Apr 10, 2016 9:24 am
- Forum: Mods
- Topic: [MOD 0.16] Swarm 1.2.0
- Replies: 30
- Views: 53311
Re: [MOD 0.12.29] Swarm 1.0.1
Hey Supercheese, Great coding! I love this mod. It make the whole game more realistic and it looks very nice! But yesterday, there come a bug upon me: Error while running the event handler: __Swarm__/control.lua:57: attempt to index field '?' (a nil value) This happens while I attack some spawner an...