Search found 5 matches
- Sat Mar 01, 2025 11:14 am
- Forum: Duplicates
- Topic: Constant combinator blueprint parametrization failing
- Replies: 4
- Views: 347
Re: Constant combinator blueprint parametrization failing
This is beyond the scope of a simple feature this was originally supposed to be. Parametrization mostly collects just values and does not care where are they coming from so even if they would not be merged there would be no way to tell which new value should be applied to which variable during ...
- Sat Mar 01, 2025 7:57 am
- Forum: Duplicates
- Topic: Constant combinator blueprint parametrization failing
- Replies: 4
- Views: 347
Re: Constant combinator blueprint parametrization failing
Could we have at least "do not merge" checkbox next to the parameter so that it is never merged?
We could start with different values (even though it is really ugly hack) and then have it never merged after.
We could start with different values (even though it is really ugly hack) and then have it never merged after.
- Fri Feb 28, 2025 11:06 pm
- Forum: Duplicates
- Topic: Constant combinator blueprint parametrization failing
- Replies: 4
- Views: 347
Constant combinator blueprint parametrization failing
CC.png
Trying to create a blueprint from this works fine. Parametrization, however, does not. You cannot have different parameters for the items as long as they have the same initial value.
Setting them to different values works fine.
This becomes a very weird problem later if you for instance ...
Trying to create a blueprint from this works fine. Parametrization, however, does not. You cannot have different parameters for the items as long as they have the same initial value.
Setting them to different values works fine.
This becomes a very weird problem later if you for instance ...
- Fri Feb 14, 2025 7:37 pm
- Forum: Show your Creations
- Topic: Bio pollution mass filtering (space age)
- Replies: 1
- Views: 1062
Bio pollution mass filtering (space age)
Hi there,
I just wanted to share a creation of bio pollution filter :-). I was just sick of so much red pollution around the map.
I tried tree agri towers first, but they just don't do eat enough pollution to offset the output of biolabs researching.
Then I looked at biter nests (400 per behemoth ...
I just wanted to share a creation of bio pollution filter :-). I was just sick of so much red pollution around the map.
I tried tree agri towers first, but they just don't do eat enough pollution to offset the output of biolabs researching.
Then I looked at biter nests (400 per behemoth ...
- Fri Oct 25, 2024 5:14 pm
- Forum: Gameplay Help
- Topic: Recipe selection with quality
- Replies: 11
- Views: 3160
Re: Recipe selection with quality
I'm with you on this guys, this is EXTREMELY annoying. Right after you research that you need to do double action on every recipe selection. It's frustrating, because you have nothing of quality anyway to start really investing your time into that, no recycling machine either.
The UX cost of it is ...
The UX cost of it is ...