Search found 52 matches
- Sun Nov 09, 2025 8:28 pm
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 2034
- Views: 881768
Re: Simple Questions and Short Answers
In my current save, reached legendary mech armor and filled it up with legendary stuff. But what Todo after this?what goals do you set for yourself at this stage? I just have the legendary fish left... But after that?

- Fri Nov 07, 2025 5:31 am
- Forum: Gameplay Help
- Topic: Spaceships interrupts don't interrupt...
- Replies: 4
- Views: 340
Re: Spaceships interrupts don't interrupt...
What do you mean by fly condition? If you put it at the fly schedule, it waits until the target is reached and then gets evaluated. So how to stop and return on the way to the shattered planet if interrupts only triggers on leaving a station aka Planet?
- Sat Nov 01, 2025 7:13 pm
- Forum: Gameplay Help
- Topic: Over 70k holmium plates for 1 legendary Mech Armour
- Replies: 11
- Views: 819
Re: Over 70k holmium plates for 1 legendary Mech Armour
The wiki tells me, foundry can't assemble holmium plates... Or can it?
https://wiki.factorio.com/Foundry
Yes the wiki is missing holmium in the foundry entry. If you check holmium plate in the wiki, or in the ingame Factoriopedia, you can see that yes the foundry will cast holmium plates ...
- Sat Nov 01, 2025 5:30 am
- Forum: Gameplay Help
- Topic: Over 70k holmium plates for 1 legendary Mech Armour
- Replies: 11
- Views: 819
Re: Over 70k holmium plates for 1 legendary Mech Armour
The wiki tells me, foundry can't assemble holmium plates... Or can it?angramania wrote: Sat Nov 01, 2025 12:33 am Guys, why do you use AM3 instead of foundry for holmium plates?
https://wiki.factorio.com/Foundry
- Fri Oct 31, 2025 8:02 pm
- Forum: Gameplay Help
- Topic: Over 70k holmium plates for 1 legendary Mech Armour
- Replies: 11
- Views: 819
Re: Over 70k holmium plates for 1 legendary Mech Armour
These are my 2 Upcyclers to legendary. They use raw materials and upcycle everything until they reach legendary. OFC the quality modules gets replaced with better ones when available.
Upcycler2.png
0eNrtXd1u6zYSfpVAlwu5EH8kUkF70QUW6EV72b04B4Eh24wjHFl2Zfl0g8APsO+x+2L7JEtS ...
Upcycler2.png
0eNrtXd1u6zYSfpVAlwu5EH8kUkF70QUW6EV72b04B4Eh24wjHFl2Zfl0g8APsO+x+2L7JEtS ...
- Fri Oct 31, 2025 6:04 pm
- Forum: Gameplay Help
- Topic: Over 70k holmium plates for 1 legendary Mech Armour
- Replies: 11
- Views: 819
Re: Over 70k holmium plates for 1 legendary Mech Armour
Then my main luck moment was as i got the legendary Armor Mk 2.
- Fri Oct 31, 2025 4:55 pm
- Forum: Gameplay Help
- Topic: Over 70k holmium plates for 1 legendary Mech Armour
- Replies: 11
- Views: 819
Over 70k holmium plates for 1 legendary Mech Armour
Just gambled for my first legendary mech armor. I reprocessed over 70k of holmium plates with legendary quality 3 modules. I think this is crazy. OFC the legendary items are way better (when they are usable like the armor).
What do you think about the ratio from regular items to quality items?
What do you think about the ratio from regular items to quality items?
- Mon Oct 20, 2025 5:41 pm
- Forum: Gameplay Help
- Topic: Question about farming legendary asteroids
- Replies: 7
- Views: 704
Re: Question about farming legendary asteroids
I am unsure, how to process the legendary asteroids. One things seems clear: Crack them in space into ores,calcite,ice, carbon and sulfur. I guess its best to send this to a planet.
Would like to use foundries, but fluids lack quality. The ice, just process it into water. The rest: Obviously plates ...
Would like to use foundries, but fluids lack quality. The ice, just process it into water. The rest: Obviously plates ...
- Mon Oct 20, 2025 7:11 am
- Forum: Gameplay Help
- Topic: Question about farming legendary asteroids
- Replies: 7
- Views: 704
Re: Question about farming legendary asteroids
The Lasers are intentional that I don't use asteroids for ammo. I remember, as I started that ship I let it run many times but I haven't had legendary science unlocked.
Build a second farmer ship. Let's see how it develops
Build a second farmer ship. Let's see how it develops
- Sun Oct 19, 2025 5:10 pm
- Forum: Gameplay Help
- Topic: Question about farming legendary asteroids
- Replies: 7
- Views: 704
Question about farming legendary asteroids
I saw on YT how they farm legendary asteroids. So i build my own ship. It now has 248 time traveled (see the count on the sidebar) between nauvis and vulcanus. It "only" got 36x8 legendary aseroids. (Counted the belts). So: Let they run it over night? What do they do to get a lot of legendary ...
- Sun Oct 19, 2025 7:56 am
- Forum: Gameplay Help
- Topic: Artillery cleaning all chunks -> no more enemy?
- Replies: 5
- Views: 599
Re: Artillery cleaning all chunks -> no more enemy?
I had the same things happening on Nauvis. After the last attack on the biters with my tank, it seemed that i cleaned out the last one attacking. After that, bot one biter challenged my defenses. as i am on aquillo right now, i am not sad that they done visit me anymore 
- Sat Oct 18, 2025 2:58 pm
- Forum: Gameplay Help
- Topic: Aquillo: Seems different compared to the SA Release
- Replies: 4
- Views: 433
Re: Aquillo: Seems different compared to the SA Release
As i guess, your Base is abput the same size as mine (maybe) but i have no Lithium or science yet ....
- Sat Oct 18, 2025 9:41 am
- Forum: Gameplay Help
- Topic: Aquillo: Seems different compared to the SA Release
- Replies: 4
- Views: 433
Re: Aquillo: Seems different compared to the SA Release
I guess it is just my flawed memory. I am not yet producing rocket fuel on Aquillo ..... Thank you 
- Sat Oct 18, 2025 8:07 am
- Forum: Gameplay Help
- Topic: Aquillo: Seems different compared to the SA Release
- Replies: 4
- Views: 433
Aquillo: Seems different compared to the SA Release
Hi,
i started maybe 3 weeks ago a new space age game. The last time i played it and finished it was a few weeks after the release of SA. Now it feels like the production of ice platforms is very slow and it takes ages to build a new block (20x20). Has the receipt changed? Right now i have 8 green ...
i started maybe 3 weeks ago a new space age game. The last time i played it and finished it was a few weeks after the release of SA. Now it feels like the production of ice platforms is very slow and it takes ages to build a new block (20x20). Has the receipt changed? Right now i have 8 green ...
- Tue Dec 24, 2024 7:34 am
- Forum: General discussion
- Topic: Factorio confessions
- Replies: 48
- Views: 23493
Re: Factorio confessions
I played other games than factorio 
- Sun Dec 22, 2024 7:23 pm
- Forum: Gameplay Help
- Topic: Pink/Violet Lasers?
- Replies: 3
- Views: 663
Re: Pink/Violet Lasers?
Yes. I feel like Homer Simpsons *DOH*WOOL wrote: Sun Dec 22, 2024 7:17 pm They are the same colour as your character.
You can change your character's colour on the inventory screen.
I don't think this will update any turrets placed already but should colour the new ones
- Sun Dec 22, 2024 6:27 pm
- Forum: Gameplay Help
- Topic: Pink/Violet Lasers?
- Replies: 3
- Views: 663
Pink/Violet Lasers?
In my game the laser turrets are yellow. Why are they in Nilaus games pink/violet?
- Sat Dec 21, 2024 4:56 pm
- Forum: Not a bug
- Topic: [2.0.28] Plants on Gleba are not hidden below concrete
- Replies: 1
- Views: 355
[2.0.28] Plants on Gleba are not hidden below concrete
Plants on Gleba are not hidden below concrete. Also attached my save
- Sat Dec 21, 2024 4:53 pm
- Forum: Won't fix.
- Topic: [raiguard] [2.0.28] Linux Wayland (F12) Screenshot doesnt work
- Replies: 2
- Views: 676
[raiguard] [2.0.28] Linux Wayland (F12) Screenshot doesnt work
I play on Linux (Debian 12) the steam version. I tried to use the wayland protocol. Nearly everything works except the F12 key to make a screenshot. This just works on X11.
Attached both logs. One where wayland was enabled and pressed F12 to create a screenshot during startup. The second one with ...
Attached both logs. One where wayland was enabled and pressed F12 to create a screenshot during startup. The second one with ...
- Tue Dec 17, 2024 4:58 am
- Forum: General discussion
- Topic: Designing a promethium ship is a great high
- Replies: 15
- Views: 9329
Re: Designing a promethium ship is a great high
How do you automatically return to base when you are on the way to the outer edge of the universe? The 4 mil kilometers are for sure not traveled...