I've been trying to build (and likely over engineer) a system to bring an arbitary list of and specific numbers of items to outposts as controlled by the selected values in a constanct combinator; mostly to learn more about how the logic system works.
I'm less interested in "is this a good idea ...
Search found 6 matches
- Sun Nov 10, 2024 2:55 am
- Forum: Combinator Creations
- Topic: logic system help: releasing train from station when "done"
- Replies: 2
- Views: 1005
- Thu Nov 07, 2024 4:58 pm
- Forum: Ideas and Suggestions
- Topic: Parameter "Output of" variable
- Replies: 9
- Views: 1880
Parameter "Output of" variable
be amazed at the art!!
11-07-2024, 16-57-59.png
from my own experience and some of the bug reports i found whilst looking to see if this has already been suggested; its not uncommon to want to setup a blueprint such that you can specify the recipe the maker building is doing and then have some ...
11-07-2024, 16-57-59.png
from my own experience and some of the bug reports i found whilst looking to see if this has already been suggested; its not uncommon to want to setup a blueprint such that you can specify the recipe the maker building is doing and then have some ...
- Thu Nov 07, 2024 4:42 pm
- Forum: Ideas and Suggestions
- Topic: Please, PLEASE make circuit connection behavior configurable per wire
- Replies: 51
- Views: 7300
Re: Please, PLEASE make circuit connection behavior configurable per wire
omgomgomgomg please please please... just spent way to long wrapping my head around how to elimitate unwanted signals with arithmetic inversions and it makes things look so messy when you just need "read contents" on one circuit and "send instructions" on the other 

- Mon Nov 04, 2024 9:14 pm
- Forum: Gameplay Help
- Topic: Chem Plant Recipe Parameter BP
- Replies: 2
- Views: 653
Re: Chem Plant Recipe Parameter BP
hmmm.... so it works ok if the only thing with the parameter is the recipe in the "maker building" (my approach to em plants is also having the same issue as the chem plants), but i'm using a bunch of circuits/filters etc. that also need to know the "thing" being made.
My current guess is that if ...
My current guess is that if ...
- Mon Nov 04, 2024 1:14 am
- Forum: Gameplay Help
- Topic: Chem Plant Recipe Parameter BP
- Replies: 2
- Views: 653
Chem Plant Recipe Parameter BP
I've been playing around with the parameters on the blueprints and have successfully setup a little "drone fed assembler" bp with a parameter setup so you can specify the recipe to make and all the limits/requests/etc. are all handled. Works great, slap it down, pick the thing and away they go :D ...
- Thu Oct 31, 2024 10:00 pm
- Forum: Ideas and Suggestions
- Topic: Please add a button to add a new blueprint parameter variable
- Replies: 52
- Views: 9942
Re: Blueprint parameters: new "Add Parameter Value" button
just run into this, wanted to setup a "logistics drone fed assembler" bp with "number of stacks" to be stockpiled as an input to the bp placement (i.e. p0_s * stack_count as the enable/disable cutoff for the assembler) but since that isn't something concrete in the game i've had to add in a constant ...