You can pause a craft in progress for bacteria or pentapod eggs indefinitely with circuits and it will never spoil, I would have expected it to spoil as it did previously before 2.0.46.
This behaviour was introduced in 2.0.46 due to this "fix" https://forums.factorio.com/128341 is it intended that ...
Search found 3 matches
- Mon May 12, 2025 11:30 am
- Forum: Resolved Problems and Bugs
- Topic: [2.0.47] Pentapod egg and bacteria crafts can be paused indefinitely without spoiling
- Replies: 1
- Views: 1554
- Sun Dec 22, 2024 11:59 pm
- Forum: Technical Help
- Topic: [2.0.28] Cannot restore blueprint library after going back to older version
- Replies: 0
- Views: 255
[2.0.28] Cannot restore blueprint library after going back to older version
What happened:
I updated from 2.0.23 to 2.0.28
I made a blueprint and added it to my library
I reverted back to 2.0.23 (on steam)
The game couldn't load the blueprint library so it was now empty
I changed back to 2.0.28 to get my blueprints back (I copied blueprint-storage-backup.dat and renamed it ...
I updated from 2.0.23 to 2.0.28
I made a blueprint and added it to my library
I reverted back to 2.0.23 (on steam)
The game couldn't load the blueprint library so it was now empty
I changed back to 2.0.28 to get my blueprints back (I copied blueprint-storage-backup.dat and renamed it ...
- Fri Nov 01, 2024 1:20 am
- Forum: Not a bug
- Topic: [2.0.13] Fast inserter struggles to grab items from turbo belts
- Replies: 2
- Views: 620
[2.0.13] Fast inserter struggles to grab items from turbo belts
Fast inserter often can't grab single items from a curved turbo belt if there are gaps between the items (see pic for example)

