Search found 4 matches

by radical_larry
Thu Apr 10, 2025 10:40 pm
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.24] incorrect BoilerPrototype temperature/energy calculations
Replies: 3
Views: 1835

Re: [boskid][2.0.24] incorrect BoilerPrototype temperature/energy calculations

If you want to keep the API the way it is, you should rewrite the docs to explain it correctly. The relationship between fluid input/output ratio and temperature values is not obvious at all.
by radical_larry
Mon Dec 09, 2024 3:22 am
Forum: Resolved Problems and Bugs
Topic: [boskid][2.0.24] incorrect BoilerPrototype temperature/energy calculations
Replies: 3
Views: 1835

[boskid][2.0.24] incorrect BoilerPrototype temperature/energy calculations

The simplest way to recreate this bug is by increasing the default_temperature of steam. For default_temperature < target_temperature of the vanilla boiler, it will start producing more steam, as it seems to calculate the production rate by the difference between its target_temperature and the ...
by radical_larry
Wed Dec 04, 2024 11:38 am
Forum: Not a bug
Topic: [2.0.23] FusionReactorPrototype does not respect burnt_result
Replies: 3
Views: 445

Re: [2.0.23] FusionReactorPrototype does not respect burnt_result

Oh, I did not think about that. Now it works as intended, thank you.
by radical_larry
Wed Dec 04, 2024 2:07 am
Forum: Not a bug
Topic: [2.0.23] FusionReactorPrototype does not respect burnt_result
Replies: 3
Views: 445

[2.0.23] FusionReactorPrototype does not respect burnt_result

>What did you do?
I added a modded item with a fuel_value, with the fuel_category set to fusion, and a burnt_result item. Then I inserted that item into a fusion reactor.
>What happened?
The fusion reactor consumed the item without returning the burnt_result item.
>What did you expect to happen ...

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