Search found 2 matches

by Krasaar
Tue Apr 14, 2026 10:03 am
Forum: Gameplay Help
Topic: Train Interrupts - Rate Limit?
Replies: 10
Views: 527

Re: Train Interrupts - Rate Limit?

Hi, I was playing around with automatic train system and the "problem" you described is the one I just finished solving.
Check out my definitely-not-overcomplicated system and see if it suits your needs. It's definitely not perfect since I have a few more ideas on how to address some more edge-cases ...
by Krasaar
Tue Dec 10, 2024 12:36 pm
Forum: Gameplay Help
Topic: Force a train to move to the next station (of the same name)
Replies: 7
Views: 4198

Re: Force a train to move to the next station (of the same name)

I have been playing around with a similar design and this is what I came up with:

Outpost preview
How it works:
there is a clock set to 600 sec by default. Each minute it checks if the time is right for an artillery train to show up
Clock explanation
L is the limit so only one train shows up ...

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