Search found 3 matches
- Sat May 17, 2025 12:06 am
- Forum: Balancing
- Topic: Ban quality modules from asteroid crushers
- Replies: 34
- Views: 8601
Re: Ban quality modules from asteroid crushers
On the contrary, the emergent understanding to truly leverage the mechanics such as fluid voiding, space casino, infinite free LDS are part of a laundry list of cheese that require such a deep intrinsic knowhow of the game and its edgecases.
I totally agree. This also gives more variety in how ...
- Mon Jan 27, 2025 4:15 am
- Forum: Not a bug
- Topic: [2.0.10] Turbo transport belt "burnin"
- Replies: 11
- Views: 1140
Re: [2.0.10] Turbo transport belt "burnin"
I agree, I am experiencing this as well, 2.0.32. I'm on a 1440p144hz IPS monitor, Gigabyte G27Q. It happens no matter my refresh rate.
Burnin is otherwise known as image retention, for clarity. It's definitely something related to the turbo belt animation rate. With the game paused in editor mode ...
Burnin is otherwise known as image retention, for clarity. It's definitely something related to the turbo belt animation rate. With the game paused in editor mode ...
- Wed Dec 18, 2024 1:31 am
- Forum: 1 / 0 magic
- Topic: [2.0.26] Crash on exit
- Replies: 0
- Views: 520
[2.0.26] Crash on exit
Hi I received a crash just now where it crashed on exit. Doesn't seem the most severe issue, but I'll report nonetheless.
What I was doing at time of crash: I made a save in my main game, did 20 seconds of work, then saved again, and hit pause to exit, then clicked exit in the main menu.
Find ...
What I was doing at time of crash: I made a save in my main game, did 20 seconds of work, then saved again, and hit pause to exit, then clicked exit in the main menu.
Find ...