Hey! I've lately been using the spaceship as a large buffer early game, and I noticed that the red lighting on the ship wasn't quite right at night (as opposed to the labs seen at the bottom).
That is all!
Search found 3 matches
- Fri Feb 14, 2025 12:49 am
- Forum: Won't fix.
- Topic: Starting spaceship doesn't have "night" sprite
- Replies: 1
- Views: 301
- Sat Dec 21, 2024 10:48 pm
- Forum: Outdated/Not implemented
- Topic: Number text boxes should submit when "E" is pressed!
- Replies: 3
- Views: 502
Re: Number text boxes should submit when "E" is pressed!
Ah, fair enough. Thought about it for a few angles and it should probably stay that way if people actually use that feature.
- Sat Dec 21, 2024 10:32 pm
- Forum: Outdated/Not implemented
- Topic: Number text boxes should submit when "E" is pressed!
- Replies: 3
- Views: 502
Number text boxes should submit when "E" is pressed!
TL;DR
Number text boxes should submit when "E" is pressed, because using letters in them is useless anyway!
Why?
This is primarily in regards to the signal selection sub-menu: I've gotten used to pressing "E" all around the game to submit menus, and it would be nice to not have to press enter ...
Number text boxes should submit when "E" is pressed, because using letters in them is useless anyway!
Why?
This is primarily in regards to the signal selection sub-menu: I've gotten used to pressing "E" all around the game to submit menus, and it would be nice to not have to press enter ...