Not sure what I'm doing wrong but if it's not in my inventory I cannot pipette tool ghost cursor them unless I'm in the map ("remote view")
Is this a bug or a conflict with something else? You confirm it works as I've described? Is mine some mod-related error ?? It doesn't seem likely but then ...
Search found 7 matches
- Sat May 10, 2025 7:01 am
- Forum: Ideas and Suggestions
- Topic: Fix Inconsistent Ghost Cursor Behavior
- Replies: 4
- Views: 522
- Fri May 09, 2025 1:51 am
- Forum: Ideas and Suggestions
- Topic: Fix Inconsistent Ghost Cursor Behavior
- Replies: 4
- Views: 522
Fix Inconsistent Ghost Cursor Behavior
Reposting from my original at https://forums.factorio.com/128640
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Im posting this as a suggestion because there is a workaround in-game, and either the workaround should not exist or you need to allow the character entity access to ghost cursor for items not actively in the players inventory ...
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Im posting this as a suggestion because there is a workaround in-game, and either the workaround should not exist or you need to allow the character entity access to ghost cursor for items not actively in the players inventory ...
- Thu May 08, 2025 2:48 pm
- Forum: Not a bug
- Topic: [2.0.47] Inconsistent Ghost Cursor
- Replies: 3
- Views: 405
Re: [2.0.47] Inconsistent Ghost Cursor
Thank you



- Thu May 08, 2025 6:19 am
- Forum: Not a bug
- Topic: [2.0.47] Inconsistent Ghost Cursor
- Replies: 3
- Views: 405
[2.0.47] Inconsistent Ghost Cursor
Im posting this as a bug because there is a workaround in-game, and either the workaround should not exist or you need to allow the character entity access to ghost cursor for items not actively in the players inventory.
For example, I want to place a heat pipe, but I don't have one in my inventory ...
For example, I want to place a heat pipe, but I don't have one in my inventory ...
- Tue Jan 21, 2025 6:25 am
- Forum: Pending
- Topic: [2.0.23] Crash when trying to save / when server is autosaving
- Replies: 11
- Views: 1278
Re: [2.0.23] Crash when trying to save / when server is autosaving
So I've been having this SAME ISSUE for weeks with my gamesave. Yes it is modded, and I'm managing the save file with Factorio Server Manager running in a docker container, but the issues arise occasionally and take my server down HARD, forcing me to reboot my droplet. I'm not sure of the cause, but ...
- Thu Jan 16, 2025 5:05 am
- Forum: General discussion
- Topic: Raspberry 5 headless server
- Replies: 9
- Views: 3288
Re: Raspberry 5 headless server
To be honest, it's more of a to see if it could be done.
My main dedicated server for my large, shared base is hosted out of a DigitalOcean droplet.
Either way, the point of my post was the update script.. it speeds up the update process immensely! Hope it helps!
My main dedicated server for my large, shared base is hosted out of a DigitalOcean droplet.
Either way, the point of my post was the update script.. it speeds up the update process immensely! Hope it helps!
- Wed Jan 01, 2025 1:30 am
- Forum: General discussion
- Topic: Raspberry 5 headless server
- Replies: 9
- Views: 3288
Re: Raspberry 5 headless server
I've been hosting space age on my raspberry for last couple days and I must say, the performance has been rock solid for now.
We are already at stage when we are launching first rocket and there has been no issues yet. I've been using box64 emulator to run it.
Has anyone else tried to run server ...