Search found 16 matches
- Sat Oct 28, 2017 7:40 am
- Forum: Ideas and Suggestions
- Topic: Radar Upgrade - locate resource
- Replies: 1
- Views: 1168
Radar Upgrade - locate resource
Concept: Either a Mk2 radar dish or tech-tree-expanded functionality that allows radars to point out resources in the unexplored wilds. Details: While perusing the Facebook group, I've noticed a lot of people showing maps that seem to have little or no resources of a certain type - usually oil or st...
- Tue Apr 25, 2017 9:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [15.1] Fluid wagon pumping not considered train activity
- Replies: 1
- Views: 1346
[15.1] Fluid wagon pumping not considered train activity
I have a train set up to leave a station on the following conditions: Fluid > 5,000 crude oil OR 5 seconds of inactivity But even though oil is entering the fluid wagon, the train will take off after five seconds, with far short of the 5,000 units of crude oil. The pumping of fluid into the wagon do...
- Mon Nov 14, 2016 7:35 am
- Forum: Railway Setups
- Topic: Compact tileable 1-belt unload station
- Replies: 39
- Views: 19684
Re: Compact tileable 1-belt unload station
Do you even really need the splitter at all?
- Mon Nov 14, 2016 7:27 am
- Forum: Show your Creations
- Topic: Largescale Oil Setup inside Roboports
- Replies: 2
- Views: 2507
Re: Largescale Oil Setup inside Roboports
I'm counting 30 LO->Petro cracking plants, not 28.
- Wed Oct 19, 2016 8:33 pm
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Module production
- Replies: 7
- Views: 10508
Re: Module production
This is great! I've been trying to figure out a decent module production design, but this looks better than anything I've come up with. I'll have to use it in my factory (and in my video series, with credit to the creator, of course)!
- Sun Oct 02, 2016 6:57 am
- Forum: Mechanical Throughput Magic (circuit-free)
- Topic: Looking for belt UNbalancer
- Replies: 13
- Views: 8071
Re: Looking for belt UNbalancer
There's a stickied thread at the top of this subforum talking about priority splitters:
viewtopic.php?f=202&t=32817
From what I understand of the OP's needs, this should do the trick.
viewtopic.php?f=202&t=32817
From what I understand of the OP's needs, this should do the trick.
- Sat Sep 24, 2016 3:24 am
- Forum: Energy Production
- Topic: Steam for emergency only with status lights
- Replies: 12
- Views: 12473
Re: Steam for emergency only with status lights
I've recently installed a power switch that activates the connection from my steam generators if accumulator charge is less than 5%. The steam generators always have solid fuel, fed from my fluid processing facility, and the inserters are burner-level. When it clicks over, power is up and running im...
Re: Doodling
I have several pages in my notebook dedicated to stuff like this. Keeps me entertained on my work breaks.
- Tue Sep 06, 2016 4:51 am
- Forum: General discussion
- Topic: Is the jump from science pack 2 to 3 too large?
- Replies: 77
- Views: 30136
Re: Is the jump from science pack 2 to 3 too large?
Right now I'd rate the difficulty / tedium of setting up each of the science packs, as well as the concepts needed to create them, as thus: (scale of 1 to 10) SP1: 1 (mining, smelting ore, creating gears in an assembler, laying belts, etc. - basic stuff, really) SP2: 3 (multiple chains of assemblers...
- Fri Aug 12, 2016 1:37 am
- Forum: Show your Creations
- Topic: OUTDATED 0.13 trains using multiple stations of the same name
- Replies: 1
- Views: 2676
Re: 0.13 trains using multiple stations of the same name
If your trains aren't using all the stations, then you don't have enough trains / enough need to justify the extra stations. Any situation that I can imagine that would warrant train stations sharing a name, it wouldn't matter which station they used, as long as at least one was available when neede...
- Fri Jun 17, 2016 3:03 pm
- Forum: Videos
- Topic: Factorio series - Building a MegaFactory
- Replies: 0
- Views: 1189
Factorio series - Building a MegaFactory
I'm running a series on YouTube where I am attempting to build a megafactory for the first time, starting from scratch, learning as I go. Each episode is roughly 20 minutes in length, with game play footage sped up 300%. Yes, this format was stolen inspired by Bentham/Mangledpork. https://www.youtub...
- Fri Jun 17, 2016 2:55 pm
- Forum: Railway Setups
- Topic: Blueprint: Stackable Train Station To 4 Red Belts - Updated
- Replies: 11
- Views: 11732
Re: Blueprint String: Stackable Train Station To 4 Red Belts
Is there a reason for the gap in the first set of inserters?Tnarg wrote:Added a new version to top post.
Cool design, though. I may have to try this in my MegaFactory series.
- Mon Jun 13, 2016 3:27 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: The kilobase
- Replies: 11
- Views: 11574
Re: The kilobase
I have no idea how people get so much red circuit production Your Red Circuit production line is very clumsy (and the Blue one, too). If you build that way you waste a lot of space and belt and it just makes things more awkward than necessary. Red Circuit is extremely easy, you only need 3 ingredie...
- Mon May 02, 2016 2:45 am
- Forum: Show your Creations
- Topic: Curious how I'm doing
- Replies: 6
- Views: 3738
Re: Curious how I'm doing
I'm not sure I understand the reasoning behind some of the little twists and bumps in your belts, and why there are inserters moving items from the belt to another part of the same belt. Particularly in your coal line, you have inserters doing a more complicated version of what a single splitter wou...
- Sun Apr 24, 2016 7:33 am
- Forum: Medium/Big/Gigantic Sized Structures
- Topic: Modular Extensible PnP Factory
- Replies: 76
- Views: 165772
Re: Modular Extensible PnP Factory
I've started building my next factory based on this concept: http://i.imgur.com/30Xxbxt.jpg Research Facility http://i.imgur.com/10I1NSm.jpg Liquid Processing (still need to add lubricant and switch my refineries over to Advanced Processing) http://i.imgur.com/xkpeewR.jpg Green circuit and steel pro...
- Sun Apr 17, 2016 5:51 am
- Forum: Show your Creations
- Topic: Share your first factory!
- Replies: 15
- Views: 14325
Re: Share your first factory!
http://i.imgur.com/m0BkSFV.jpg I feel kinda overwhelmed when I compare my rinky-dink first factory to everyone else's. It was a tiny thing, with only mining facilities located in other areas (you can see them on the mini-map) but it got me through my first game. For reference, here's my second fact...