Search found 12 matches

by factorio_player
Wed Feb 05, 2025 11:48 pm
Forum: Ideas and Suggestions
Topic: Legendary Productivity should be 25%+
Replies: 1
Views: 224

Legendary Productivity should be 25%+

Just make a make max productivity on assemblers and stuff like efficiency modules to +60 or whatever if you're worried about going over.

It's like, why bother make legendary productivity.
by factorio_player
Mon Jan 27, 2025 11:26 pm
Forum: Gameplay Help
Topic: How do I download partial stacks?
Replies: 4
Views: 430

Re: How do I download partial stacks?

Yeh, that's what I thought. I get the sense they really don't want us to do manual downloads.
by factorio_player
Mon Jan 27, 2025 7:17 pm
Forum: General discussion
Topic: Congrats, you broke me
Replies: 26
Views: 2967

Re: Congrats, you broke me

At least they got the autosave right :D
by factorio_player
Mon Jan 27, 2025 7:07 pm
Forum: Gameplay Help
Topic: How do I download partial stacks?
Replies: 4
Views: 430

How do I download partial stacks?

Right now I feed crap onto belts, download the remainder, and then refeed it back into my orbital cargobay. This is super lame though.
by factorio_player
Mon Jan 27, 2025 7:00 pm
Forum: General discussion
Topic: What's the most unexpected fun you've had?
Replies: 16
Views: 2390

Re: What's the most unexpected fun you've had?

I like building the orbital bases. I didn't expect that to be fun at all.

That said, I still think it's very poorly designed. Eg, https://forums.factorio.com/viewtopic.php?t=126228 "Not a fan of unloading" I am still not a fan. Having to add cargo bays in order to manually download seems bizarre ...
by factorio_player
Thu Jan 23, 2025 8:56 am
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 704

Re: Not a fan of unloading

It seems odd to me they don't just prioritize manual offloading. I use it infrequently but I have to add all these cargo bays just to enable it.
by factorio_player
Wed Jan 22, 2025 7:40 pm
Forum: Gameplay Help
Topic: Trigger launch without logistics?
Replies: 1
Views: 292

Trigger launch without logistics?

Is there a way to trigger a launch with a circuit? I'm feeding manually the inventory into the rocket rather than pulling via logistics and would like to launch it based on some condition.
by factorio_player
Wed Jan 22, 2025 7:29 pm
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 704

Re: Not a fan of unloading

Yeah, I didn't mind the limit. It made my orbital bases more interesting as I built more higher order products to minimize the down load. It worked well. With all these cargo bays it just seems lazy and messy.
by factorio_player
Wed Jan 22, 2025 7:16 pm
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 704

Re: Not a fan of unloading

Weird. Everything was working fine and nicely balanced. It was just annoying I couldn't manually transfer stuff. Anyways, it fixed it I guess.

Still not a fan. Seems silly I have to add so many cargo bays just for this.
by factorio_player
Wed Jan 22, 2025 6:39 pm
Forum: Gameplay Help
Topic: Not a fan of unloading
Replies: 7
Views: 704

Not a fan of unloading

I have a number of satellite bases off nauvis mining the asteroids and building stuff to auto drop. Ok, that's very cool and very fun.

Problem is now when I try to manually offload using the shift click that I brought from another planet, it takes like an hour(!) for stuff to unload. There is some ...
by factorio_player
Mon Jan 13, 2025 4:25 am
Forum: Questions, reviews and ratings
Topic: k2 and se in sa
Replies: 10
Views: 5640

Re: k2 and se in sa

This is the only thing I'm looking forward to right now, is SpaceX support for 2.0

I might go back in and finish up SA, but not feeling it atm. SpaceX with quality and the new trains sounds like lots of fun though.

I'll be honest, factorio should have just started with SpaceX and reworked it ...
by factorio_player
Mon Jan 13, 2025 4:16 am
Forum: General discussion
Topic: They need to rename Gleba to Bartleby
Replies: 117
Views: 13753

Re: They need to rename Gleba to Bartleby

Gleba is quirky and quite challenging which is the point of factorio for me, so I am mostly ok.

Though weirdly I got to the gleba science and it's doing this weird thing about being consumed too quickly. Hopefully there is something I've yet to discover there, but if so it's weirdly hidden in a ...

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