Search found 13 matches

by AnubiteDM
Sun Mar 16, 2025 12:14 pm
Forum: Ideas and Suggestions
Topic: [Space Age] Additional Inserter filtering options for freshness.
Replies: 2
Views: 340

[Space Age] Additional Inserter filtering options for freshness.

TL;DR

Additional Inserter filtering options for better freshness control and automation through logic.

What?

Additional options to take only items with above/below Freshness threshold and the ability to control this parameter via Logic. Something like this:

Example.jpg


Why?

Right now ...
by AnubiteDM
Thu Feb 27, 2025 7:04 am
Forum: Outdated/Not implemented
Topic: Constant selection for decider combinator GUI tweak (2.0.37)
Replies: 2
Views: 451

Constant selection for decider combinator GUI tweak (2.0.37)

WHAT

Slightly redesign GUI for the new possibility to select a constant number for decider combinator. With two options "constant number" and "input count". Something like this:

GUI suggestion 1.jpg

and when we press button to select signal:

GUI suggestion 2.jpg

this type of menu appears ...
by AnubiteDM
Wed Feb 12, 2025 7:07 am
Forum: Ideas and Suggestions
Topic: [2.0.34] Missing icons (as you give as a new set)
Replies: 8
Views: 559

Re: [2.0.34] Missing icons (as you give as a new set)


Spacing the display panels apart makes them quite readable.
126765-PlatformRouteIndicator.jpg
0eNrtWEuP2jAQ/ivIx8pZlZCEh9RDLz1X6nG1ikziJNYaO+sHFK347x07D1iWisDuVqituAy25+Fv5psxPKMlt7RWTBi0eEYsk0Kjxf0z0qwUhLs1QVYULZCuSUaDmhNTSLUKCmlFTgyTAu0wYiKnP9FivMMnNHOmQW0b1ERQfnA6fHnabOu9Hy6zxjjurAhi10wfqE9Oqq ...
by AnubiteDM
Tue Feb 11, 2025 5:38 pm
Forum: Ideas and Suggestions
Topic: [2.0.34] Missing icons (as you give as a new set)
Replies: 8
Views: 559

Re: [2.0.34] Missing icons (as you give as a new set)



So it's a problem to add them for an icon set? Thanks for the clarifications.


There is a subtle difference between 2 use cases that you mentioned and they should be treated differently. First usage you mentioned about "interruptions" (that i am considering to be about train schedules and ...
by AnubiteDM
Tue Feb 11, 2025 5:10 pm
Forum: Ideas and Suggestions
Topic: [2.0.34] Missing icons (as you give as a new set)
Replies: 8
Views: 559

Re: [2.0.34] Missing icons (as you give as a new set)

boskid wrote: Tue Feb 11, 2025 4:53 pm SpaceConnectionID was never part of SignalID so this is Not a bug.
So it's a problem to add them for an icon set? Thanks for the clarifications.
by AnubiteDM
Tue Feb 11, 2025 4:59 pm
Forum: Not a bug
Topic: [2.0.34] Untargetable/unkillable nests and worms
Replies: 2
Views: 215

[2.0.34] Untargetable/unkillable nests and worms

What happened:
By running around the map and destroying bug nests with artillery support, the nests and worms become invulnerable for a while and cannot be targeted.

Ways to reproduce the bug:
Turn on the remote artillery control and right-click several times on the cluster of worms and bitter ...
by AnubiteDM
Tue Feb 11, 2025 4:24 pm
Forum: Ideas and Suggestions
Topic: [2.0.34] Missing icons (as you give as a new set)
Replies: 8
Views: 559

[2.0.34] Missing icons (as you give as a new set)

Maybe its not a bug, but an oversight, but with adding new icon set you forgot this very usefull icons already in the game. They will be very usefull to make logic and interruption for space platforms. Please consider the possibility to add them for logic signals and Display panel icons set.
by AnubiteDM
Tue Jan 28, 2025 3:51 pm
Forum: Not a bug
Topic: [2.0.32] Copy/paste mining drill without module over mining drill with module
Replies: 3
Views: 431

Re: [2.0.32] Copy/paste mining drill without module over mining drill with module

Yes, I also can no longer reproduce the bug with the Mining drill and replacing 3 modules with 2 (Everything is working correctly). But replacing any number of modules with 0 does not work.
by AnubiteDM
Tue Jan 28, 2025 8:49 am
Forum: Not a bug
Topic: [2.0.32] Copy/paste mining drill without module over mining drill with module
Replies: 3
Views: 431

[2.0.32] Copy/paste mining drill without module over mining drill with module

What did you do? and What happened?
When you copy/paste mining drill without module over mining drill with module nothing happens. The module is not marked for removal by drones. The same thing happens if you copy and paste a Mining drill (Big mining drill also) with, for example, two modules on ...
by AnubiteDM
Thu Jan 16, 2025 3:27 pm
Forum: Duplicates
Topic: [2.0.30] Heating mechanic briefing on Vulcanus
Replies: 1
Views: 222

[2.0.30] Heating mechanic briefing on Vulcanus

For some reason, the hint and tip on the Heating mechanic is in the Vulcanus briefing category. Although it would be more logical if it were in the Aquila category, or at least Gleba, where the Heating tower is being researched.
by AnubiteDM
Thu Jan 16, 2025 2:41 pm
Forum: Not a bug
Topic: [Lou][2.0.30] Super force build UI tip
Replies: 3
Views: 430

Re: [Lou][2.0.30] Super force build UI tip

Thank you for your reply and clarifications. You can also add an "angry ghost" icon with a description, for example, to Factoropedia.
by AnubiteDM
Thu Jan 16, 2025 10:46 am
Forum: Not a bug
Topic: [Lou][2.0.30] Super force build UI tip
Replies: 3
Views: 430

[Lou][2.0.30] Super force build UI tip

There is no mention of this feature in the game's interface. With more than 500 hours in the game, I accidentally found out about it from a Youtube video.

1. Select any blueprint or press CTRL+C
2. Look in the lower-left corner of the player's UI and see a hint for a combination of different keys ...

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