Search found 3 matches
- Thu Jun 22, 2017 7:06 am
- Forum: Mods
- Topic: [MOD 0.13] Time Tools (& Clock Combinator)
- Replies: 100
- Views: 75373
Re: [MOD 0.13] Time Tools (& Clock Combinator)
FYI for anyone still reading this, 0.15.22 seems to break this mod on existing saves. The GUI loads successfully on a new game, but loading a game causes the GUI to be hidden. Until / if they fix it, you can get it to show up by running this in the console: /c remote.call( "timetools", &qu...
- Thu Jun 22, 2017 2:34 am
- Forum: Resolved Problems and Bugs
- Topic: [Rseding][0.15.22] Mods (GUI) not loading on existing saves only
- Replies: 2
- Views: 3286
[Rseding][0.15.22] Mods (GUI) not loading on existing saves only
I started a game on 0.15.21 a couple of days ago, and now when loading the game on 0.15.22 one of my mods is mysteriously not even loading. The mod in question is TimeTools. I can consistently reproduce this with *only* time TimeTools mod running. 1. Create a new game with only TimeTools loaded. 2. ...
- Mon Apr 18, 2016 1:52 am
- Forum: Mods
- Topic: [MOD 0.12.11+] Launch Control - Automatic Rocket Launching
- Replies: 27
- Views: 46230
Re: [MOD 0.12.5+] Launch Control - Automatic Rocket Launching
This doesn't work if you don't have orbital ion cannon installed - use 0.1.2 if you don't use that mod!CmdrKeen wrote:Another unofficial update:
0.1.3 - added support for orbital ion cannon 1.0.9+