Search found 4 matches

by Gooberboi
Mon Jan 05, 2026 11:14 pm
Forum: General discussion
Topic: Adventures in performance optimization (and new FactorioBox highscore)
Replies: 4
Views: 2759

Re: Adventures in performance optimization (and new FactorioBox highscore)

Would be nice if a nix or preferably guix config was available to simply test and tinker instead of arch
by Gooberboi
Tue Feb 18, 2025 3:49 am
Forum: Ideas and Suggestions
Topic: Cliff explosives alternative around blue science
Replies: 19
Views: 3171

Re: Cliff explosives alternative around blue science

Seems like a good idea for a mod, just not in the base game.
by Gooberboi
Mon Feb 17, 2025 9:43 pm
Forum: Ideas and Suggestions
Topic: Preserve blueprint parameters when pasting
Replies: 3
Views: 1126

Re: Preserve blueprint parameters when pasting

I’m not sure if there’s a “simple” solution to this. However, it is a pita to update blueprints with lots of parameters and my play style would greatly improve if previously set parameters and formulas were somehow kept
by Gooberboi
Fri Feb 14, 2025 1:29 am
Forum: Gameplay Help
Topic: How to differentiate between different station types so that I can send the correct train to it
Replies: 9
Views: 2214

Re: How to differentiate between different station types so that I can send the correct train to it

I solved this by only parking fluid trains in fluid-depot and item trains in item-depot .

So my entire base runs on two interrupts (one for items and one for fluids). The trains “know” what type of train it is by knowing the name of the depot it dispatched from.

All of the circuit work needed was ...

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