Encountered this as well just now.
I suppose deconstruction via super-force works different under the hood than the deconstruction planner?
Images show actual behaviour vs expected.
The undesired/incomplete deconstruction orders can also be created when decon'ing the supports one after another ...
Search found 3 matches
- Mon Jul 14, 2025 6:50 am
- Forum: Duplicates
- Topic: [2.0.55] Super force building over rail supports doesn't assign robots to deconstruct
- Replies: 2
- Views: 376
- Fri Mar 14, 2025 4:42 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.41] Crash clicking logistics chest (ItemLogisticGui::buildSections)
- Replies: 3
- Views: 1232
Re: [2.0.41] crash upon clicking logistics chest (ItemLogisticGui::buildSections)
Both the recipe unsetting and the Storage Chest corruption seem to be caused by mods.
I was able to reproduce the issue with these steps:
1. Enable FUN mod and its dependencies.
2. Start a new game
3. open a blueprint that uses a filtered Storage Chest
4. close the blueprint. as far as I'm aware ...
I was able to reproduce the issue with these steps:
1. Enable FUN mod and its dependencies.
2. Start a new game
3. open a blueprint that uses a filtered Storage Chest
4. close the blueprint. as far as I'm aware ...
- Fri Mar 14, 2025 2:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [2.0.41] Crash clicking logistics chest (ItemLogisticGui::buildSections)
- Replies: 3
- Views: 1232
[2.0.41] Crash clicking logistics chest (ItemLogisticGui::buildSections)
Game crashes when clicking logistics chests.
They come from a specific blueprint that seems to be corrupted. It doesn't matter whether the logistics chest have been built or are still a ghost. Their item filter is set, and they're connected to a circuit network in read mode. Exporting and re ...
They come from a specific blueprint that seems to be corrupted. It doesn't matter whether the logistics chest have been built or are still a ghost. Their item filter is set, and they're connected to a circuit network in read mode. Exporting and re ...