Hi, Looking for some advice
"apply_runtime_tint" seems to do nothing.
Both Layers of my animation have tint applied to them regardless of what it's set to
Code below is in data.lua:
local cargoCrateAnimationLayered = {
type = "animation",
name = "cargo-crate-animation-layered",
layers ...
Search found 4 matches
- Tue Jul 15, 2025 1:13 am
- Forum: Modding help
- Topic: "apply_runtime_tint" not working?
- Replies: 1
- Views: 131
- Fri Jul 11, 2025 2:03 pm
- Forum: Modding interface requests
- Topic: List of Space Platforms orbiting a given planet
- Replies: 0
- Views: 108
List of Space Platforms orbiting a given planet
Request:
LuaPlanet.GetStoppedSpacePlatforms(force?)
Returns a list of Space Platforms currently stopped at the planet (optionally filtered by force)
Reasoning:
There must be some system that tracks this already (for rocket silos, etc). Would be nice to have access to that through the API ...
LuaPlanet.GetStoppedSpacePlatforms(force?)
Returns a list of Space Platforms currently stopped at the planet (optionally filtered by force)
Reasoning:
There must be some system that tracks this already (for rocket silos, etc). Would be nice to have access to that through the API ...
- Wed Jun 18, 2025 12:07 am
- Forum: Modding interface requests
- Topic: Trigger when recipe completes
- Replies: 0
- Views: 157
Trigger when recipe completes
It would be awesome if the RecipePrototype included an optional trigger that's called when the recipe is completed.
My current workaround: I'm creating a dummy item with an extremely short spoil time, which triggers the effect I want.
My current workaround: I'm creating a dummy item with an extremely short spoil time, which triggers the effect I want.
- Wed May 07, 2025 1:58 am
- Forum: Modding interface requests
- Topic: Diagonal Pipes
- Replies: 0
- Views: 188
Diagonal Pipes
Any chance that Diagonal Pipe Connections will be supported in the future?
I've been working on a mod that used them quite heavily, and was sad to see them go.
Even just the 45 degree angles would be great.
Thanks!
I've been working on a mod that used them quite heavily, and was sad to see them go.
Even just the 45 degree angles would be great.
Thanks!