Search found 2 matches
- Sun Jun 01, 2025 4:03 pm
- Forum: Technical Help
- Topic: Crash in 2.0.47 during ConsistencyScraper: "Mis‐chunked fish" on nauvis
- Replies: 2
- Views: 369
Re: Crash in 2.0.47 during ConsistencyScraper: "Mis‐chunked fish" on nauvis
Given that consistency check fails, that means your save file is corrupted. Consistency scraper has nothing to do with it, you can run `/c game.check_consistency()` and it will crash immediately when doing a full consistency check.
As you have 14900k cpu, it may be reasonable to check if you have ...
- Fri May 30, 2025 12:40 am
- Forum: Technical Help
- Topic: Crash in 2.0.47 during ConsistencyScraper: "Mis‐chunked fish" on nauvis
- Replies: 2
- Views: 369
Crash in 2.0.47 during ConsistencyScraper: "Mis‐chunked fish" on nauvis
When running my long‐lived save under 2.0.47 (build 82606) in single‐player, the game throws an unhandled C++ exception deep in its consistency check:
Error UpdatableEntity.cpp:126: updatable entity [name=fish, type=fish(Fish), position={4.602, 5.875}] should be active on chunk [0, 0] but is ...
Error UpdatableEntity.cpp:126: updatable entity [name=fish, type=fish(Fish), position={4.602, 5.875}] should be active on chunk [0, 0] but is ...