Search found 5 matches

by fura
Thu Sep 25, 2025 6:29 pm
Forum: Gameplay Help
Topic: Help needed for circuit network, problem with synchronisation
Replies: 4
Views: 219

Re: Help needed for circuit network, problem with synchronisation


The combinator performing the division (iron plates / T) never gets any iron plate signal. At its input, there is nothing connected that can ever provide this signal.
I don't understand the contraption as a whole and don't understand if it's important, but this part is definitely not correct ...
by fura
Thu Sep 25, 2025 7:29 am
Forum: Gameplay Help
Topic: Help needed for circuit network, problem with synchronisation
Replies: 4
Views: 219

Re: Help needed for circuit network, problem with synchronisation

Thanks for the map editor trick!

I will try, and if it doesn't work, i will try to come back with a better description of each combinator role.
by fura
Wed Sep 24, 2025 10:25 pm
Forum: Gameplay Help
Topic: Help needed for circuit network, problem with synchronisation
Replies: 4
Views: 219

Help needed for circuit network, problem with synchronisation

Hello,

I was trying to build to build by myself a circuit network for a LTN system with interruption (another one sorry), and I ran into a problem I don't know how to solve.
I don't even know what keyword I should search to find a solution for my problem.

The problem seems to be that for a very ...
by fura
Fri Jul 04, 2025 1:23 pm
Forum: 1 / 0 magic
Topic: [2.0.55] Crash when loading a save (ElectricNetwork::checkStatisticsConsistency)
Replies: 2
Views: 565

Re: [2.0.55] Crash when loading a save (ElectricNetwork::checkStatisticsConsistency)

I can't remember what I did that may have introduced this bug. (too many operations)

Does the error message states that is linked to the electric system ? (I remember one or two things I did I could try on smaller saves to see if it creates the same behaviour)

Also, I don't know why, but the error ...
by fura
Fri Jul 04, 2025 11:45 am
Forum: 1 / 0 magic
Topic: [2.0.55] Crash when loading a save (ElectricNetwork::checkStatisticsConsistency)
Replies: 2
Views: 565

[2.0.55] Crash when loading a save (ElectricNetwork::checkStatisticsConsistency)

Loaded the game from steam, no update were made from previous playtime (and time of last save).

Clicked on Continue "name of save"
Load correctly the game but fails at the end of configuration of entity "name of save"

Then it spins lock with : mutex lock failed : Invalid argument

I have attached ...

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