Search found 22 matches

by inefficient
Mon Sep 22, 2025 6:25 pm
Forum: Combinator Creations
Topic: planet-calibrated clock
Replies: 0
Views: 175

planet-calibrated clock

Hey folks,

Just made this little gadget:

09-22-2025, 18-23-37.png

Map view
09-22-2025, 18-26-12.png

Its a clock that you can put on any planet and it automatically starts measuring the time on the planet, starting with 0s at the end of deep night. You only have to change the constant ...
by inefficient
Sat Sep 20, 2025 7:42 am
Forum: Combinator Creations
Topic: programmable, scalable, bot auto mall (make anything machine, now with planet specific assemblers)
Replies: 3
Views: 1308

Re: programmable, scalable, bot auto mall (make anything machine, now with planet specific assemblers)

Ok folks. Here it is, the 2.0 release! Enjoy :) Has now fancy progress bar, activity status tracker, improved reset function and alternative assemblers with low/high throughput option. Can use any other assembler as well. Just find the combinators with the assembler specific items that have the ...
by inefficient
Mon Sep 15, 2025 10:45 am
Forum: Combinator Creations
Topic: combinator with useful lists
Replies: 2
Views: 885

Re: combinator with useful lists

Didnt use any scripts, manually curated, thats why I shared it... (:
by inefficient
Fri Sep 05, 2025 11:14 am
Forum: Combinator Creations
Topic: Optimizing gleba iron/copper production
Replies: 0
Views: 901

Optimizing gleba iron/copper production

Hey folks,

I made this little beauty. Makes roughly 14-15 iron and copper per second. If it stalls or if you want to start it just add each 5 nutrients into jelly, mush, bioflux, and bioflux nutrients biochambers. That should do the trick. Can run for ours hours. If it stalls, it empties itself ...
by inefficient
Thu Sep 04, 2025 9:42 pm
Forum: Combinator Creations
Topic: Optimizing agricultural (gleba) science freshness
Replies: 0
Views: 507

Optimizing agricultural (gleba) science freshness

Hey folks,

Be ready for some fresh agricultural science from gleba!

I build this little contraption to make around 90 agricultural science per s on Nauvis in my setup (that is 2.7 science packs per second on gleba). To make sure I get there as cheap as possible, I needed the freshest gleba ...
by inefficient
Tue Sep 02, 2025 4:41 am
Forum: Combinator Creations
Topic: total ingredient calculator
Replies: 1
Views: 723

Re: total ingredient calculator

New version available:

09-02-2025, 04-42-58.png



0eNrtXeuO2zqSfhXBwGJmZ+Re3S/BJEAwpwfIj7kgCWZ/5AQN2aK7tS1LPpLcOc5BHmDfYv/Mi82TbFWRutgtdVuybKvdQhA0TVElsupjsVgskr9NZuGarZIgyiZvfpsE8zhKJ2++/DZJg9vICzEv8pZs8mbis3ngs2Q6j5ezIPKyOJn8kCdB5LNfJ2/UH3LNK14SZHdLlgXz+re0H1/lCYuyIAsY/yr92NxE6 ...
by inefficient
Sat Aug 23, 2025 5:50 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: scrap to holmium converter (end game version)
Replies: 0
Views: 417

scrap to holmium converter (end game version)

Hey folks,

Here is my scrap to holmium converter (end game version), extraordinary wasteful because I trash everything that is not holmium, but hey, its endgame. Yields around 128 holmium ore a minute.

08-23-2025, 17-50-05.png


0eNrt3e1uG8m1heFbMfjrHEAKWLXX2t1t4FxJYAxki2MToT5CUUkmA9 ...
by inefficient
Sat Aug 23, 2025 4:03 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Scoopy McScoopface (asteroid harvester for basic commodities)
Replies: 1
Views: 547

Re: Scoopy McScoopface (asteroid harvester for basic commodities)

There was a small problem that I overlooked with operating Scoopy to Fulgora at 30 asteroid productivity, the central sorting mechanism can jam if too many items are pushed through. I gave the sorter a quick redesign and now it works like a charm! The old BP should still work most of the time though.
by inefficient
Sat Aug 23, 2025 10:39 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: Scoopy McScoopface (asteroid harvester for basic commodities)
Replies: 1
Views: 547

Scoopy McScoopface (asteroid harvester for basic commodities)

Hey folks,

Behold, Scoopy McScoopface:

08-23-2025, 07-42-26.png



Scoopy was made with the aim of harvesting asteroids to yield roughly over a wide range of conditions without stalling (most robust asteroid productivity lvl 10 plus):

90 iron
35 copper
90 carbon
35 sulfur
70 water
50 calcite ...
by inefficient
Sun Aug 10, 2025 5:39 am
Forum: Combinator Creations
Topic: Full dynamic bot high speed mall
Replies: 11
Views: 8573

Re: Full dynamic bot high speed mall

Sweet! Would be interested in the blue print!

Thanks!
by inefficient
Sat Aug 09, 2025 9:55 pm
Forum: Combinator Creations
Topic: combinator with useful lists
Replies: 2
Views: 885

combinator with useful lists

Hey folks,

I made a combinator with the following lists as logistic groups:

all icons
all items each assembler can make
all items with multi products
all machine readable icons (excluded stuff only available in the editor)
all items and their crafting time as ticks

Just in case someone needs this ...
by inefficient
Sat Aug 09, 2025 9:13 pm
Forum: Combinator Creations
Topic: Full dynamic bot high speed mall
Replies: 11
Views: 8573

Re: Full dynamic bot high speed mall

Cool design! I found it couldnt finish crafting Rocket Silos and Nuclear Reactors. Can you have a look? There seem to be issues with the liquid handling and the timer. If you try crafting 1 reactor and 1 silo it tries to make concrete and engines at the same time and the lubricant overwrites the ...
by inefficient
Fri Aug 08, 2025 5:31 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: Smallest ship with an early-game technologies
Replies: 8
Views: 3992

Re: Smallest ship with an early-game technologies

Hey there!

Cool ship, mind sharing the blue print?

Best,
inefficient

EDIT: I tried building the posted ship. There seems to be an issue with the fuel supply. At least in the current patch it needs pipes that connect to the inlets of the thruster otherwise the machine wont start making fuel ...
by inefficient
Fri Aug 08, 2025 2:23 pm
Forum: Show your Creations
Topic: Bot based make everything with fluid
Replies: 4
Views: 856

Re: Bot based make everything with fluid

How do you assemble the entire thing? Would be good to have some type of instruction..
by inefficient
Mon Aug 04, 2025 7:28 am
Forum: Ideas and Suggestions
Topic: Set label digital display
Replies: 0
Views: 161

Set label digital display

Hey there,

Can we have a set label function for the digital display? What I had in mind was that I want to display what a assembler recipe is set to and have it on the world map.

Thanks for your time!
inefficient
by inefficient
Mon Jul 28, 2025 9:06 pm
Forum: Combinator Creations
Topic: programmable, scalable, bot auto mall (make anything machine, now with planet specific assemblers)
Replies: 3
Views: 1308

programmable, scalable, bot auto mall (make anything machine, now with planet specific assemblers)

Hey folks,

Attached my programmable and scalable bot auto mall for the assembling machine.


08-08-2025, 13-00-41.png



TLDR: The mall is able to make any item that assemblers can craft and any product that contains these items. Just add what you want and wait for it to start crafting! If it ...
by inefficient
Fri Jul 18, 2025 6:07 am
Forum: Ideas and Suggestions
Topic: sound when wires snap
Replies: 0
Views: 184

sound when wires snap

Hey there,

Any chance we can get a sound when red or green wires snap when moving combinators? That would help building more complex contraptions and also make it easier to understand published contraptions..

Thanks!
by inefficient
Thu Jul 17, 2025 8:08 pm
Forum: Combinator Creations
Topic: total ingredient calculator
Replies: 1
Views: 723

total ingredient calculator

Hey folks,

I spend a few hours to make a total ingredient calculator. Happy to share the result:

08-18-2025, 20-02-50.png

0eNrtPe1u40hyr0IYCC65UA7J5ucis8Ag6wP2R3KHncUlwO7AoKSWzRuK1JLUzHoO8wB5i/zJi+VJUh/ND9mUbZKyRMvEYtalZrPYXV1dXV1VXf33i3m8lZssSorreZp+uvju73VJfvHdL42f+Gwp80UWbYooTS6 ...

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