Search found 3 matches

by nakilon
Fri Aug 29, 2025 3:06 am
Forum: 1 / 0 magic
Topic: [2.0.60] Crash (ElectricSubNetwork::getDemand)
Replies: 4
Views: 421

Re: [2.0.60] Crash (ElectricSubNetwork::getDemand)

Maybe it is related to the Programmable speaker I've set up to alarm when the Calcite belt is dry. I'll try to remove it and keep playing.

UPD: so an hour without crash after I disconnected it.
by nakilon
Fri Aug 29, 2025 2:42 am
Forum: 1 / 0 magic
Topic: [2.0.60] Crash (ElectricSubNetwork::getDemand)
Replies: 4
Views: 421

Re: [2.0.60] Random "Access Violation" on Volcanus on `ElectricSubNetwork::getDemand`

Loewchen wrote: Fri Aug 29, 2025 2:37 am Post the log of a session with the issue please, see 3638.
Sorry, forgot to attach after I went into the Saves folder.
by nakilon
Fri Aug 29, 2025 2:31 am
Forum: 1 / 0 magic
Topic: [2.0.60] Crash (ElectricSubNetwork::getDemand)
Replies: 4
Views: 421

[2.0.60] Crash (ElectricSubNetwork::getDemand)

Random "Access Violation" once in ~20 minutes on Volcanus on `ElectricSubNetwork::getDemand`.

No specific steps to reproduce, happens any time.

Made the game unplayable.

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