Search found 3 matches

by oasism
Fri Oct 31, 2025 2:46 pm
Forum: Not a bug
Topic: [2.0.72] Inserters dropping items into lava / other surfaces that void items drop items 1 at a time
Replies: 2
Views: 276

[2.0.72] Inserters dropping items into lava / other surfaces that void items drop items 1 at a time

No save file needed for this, as it's very easy to reproduce:

Use any bulk/stack inserter to drop items into lava, you can see that it takes a very long time (and you can see the stack going down 1 item at a time) to "carefully insert" the items into the lava, instead of just chucking the whole ...
by oasism
Mon Oct 27, 2025 12:55 am
Forum: Not a bug
Topic: [2.0.69] Non-functional inserter loaded silo blocks bot silos from fulfilling a ship request
Replies: 4
Views: 428

[2.0.69] Non-functional inserter loaded silo blocks bot silos from fulfilling a ship request

To reproduce:

Build 2 silos
1 silo has automatic requests from space platforms checked. This silo is properly being fed rocket parts and is within roboport range with sufficient items in the logistics network to fulfill the request
2nd silo has automatic requests from space platforms unchecked ...
by oasism
Wed Sep 17, 2025 7:23 pm
Forum: Ideas and Requests For Mods
Topic: Thought of a cool idea for a mod
Replies: 1
Views: 414

Thought of a cool idea for a mod

This would be a multiplayer mod. I'm not sure if some of this stuff would be technically possible, but the idea is to make it into a trading game.

- The first 4 planets would be unlocked, each one is a separate force
- You cannot land on another force's planet
- You can trade with other planets. So ...

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